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flavor_teu.8 条顿骑士团额外征税

时间范围:1410.1.1 - 1600.1.1,每月 10% 概率触发

触发条件

  • 国家为条顿骑士团(tag = TEU
  • 拥有的所有 order_commandery 类型建筑总有效等级 ≥ 10
  • 月度财政收支为负(monthly_balance < 0
  • 国库黄金储备 ≤ 年度黄金收入(gold <= yearly_gold

关键效果

  • 选项 A (flavor_teu.8.a)
    • AI 选择权重:1
    • 获得国家修正 teu_extra_taxes_on_bailwicks,持续 30 年,规模 2.5
    • 获得黄金:基于所有 order_commandery 建筑计算的 15 年收入总和 × 2
    • 稳定性小幅下降
  • 选项 B (flavor_teu.8.b)
    • AI 选择权重:0.25
    • 获得国家修正 teu_extra_taxes_on_bailwicks,持续 30 年
    • 获得黄金:基于所有 order_commandery 建筑计算的 15 年收入总和
  • 选项 C (flavor_teu.8.c)
    • AI 选择权重:0
    • 获得少量威望
    • 贵族阶层满意度小幅提升

背景介绍: 在 15 至 17 世纪,条顿骑士团作为波罗的海地区的重要军事修会,其财政状况时常面临挑战。当其遍布各地的骑士团辖区(Commanderies)达到一定规模,但国家却陷入财政赤字、国库空虚时,骑士团高层不得不考虑采取非常措施。此事件模拟了骑士团领导层面临财政压力时,可能选择向辖区征收额外税款以缓解危机的历史情境。不同的选择反映了在获取资金、维持稳定与安抚内部势力之间的权衡。

完整事件代码

flavor_teu.8 = {
	type = country_event
	title = flavor_teu.8.title
	desc = flavor_teu.8.desc
	image = "gfx/interface/illustrations/institutions/banking.dds"

	fire_only_once = yes
	dynamic_historical_event = {
		tag = TEU
		from = 1410.1.1
		to = 1600.1.1
		monthly_chance = 10
	}

	trigger = {
		total_effective_building_levels:order_commandery >= 10
		monthly_balance < 0
		gold <= yearly_gold
	}

	immediate = {
		set_local_variable = {
			name = 15_years_of_commanderies_income
			value = 0
		}

		every_owned_foreign_building = {
			limit = {
				building_type = building_type:order_commandery

			}
			change_local_variable = {
				name = 15_years_of_commanderies_income
				add = { 0.04 0.05 }
			}
		}

		change_local_variable = {
			name = 15_years_of_commanderies_income
			multiply = 180
		}
	}

	option = {
		name = flavor_teu.8.a

		ai_chance = {
			factor = 1
		}

		add_country_modifier = {
			mode = add_and_extend
			modifier = teu_extra_taxes_on_bailwicks
			size = 2.5
			years = 30
		}

		add_gold = {
			value = local_var:15_years_of_commanderies_income
			multiply = 2
		}

		add_stability = stability_mild_penalty
	}

	option = {
		name = flavor_teu.8.b

		ai_chance = {
			factor = 0.25
		}

		add_country_modifier = {
			mode = add_and_extend
			modifier = teu_extra_taxes_on_bailwicks
			years = 30
		}

		add_gold = {
			value = local_var:15_years_of_commanderies_income
		}
	}

	option = {
		name = flavor_teu.8.c

		ai_chance = {
			factor = 0
		}

		add_prestige = prestige_weak_bonus
		add_estate_satisfaction = {
			type = estate_type:nobles_estate
			value = estate_satisfaction_weak_bonus
		}
	}
}