[flavor_pap.35] 教皇国沼泽排水工程
时间范围
1500.1.1 - 1836.1.1(每月 1% 概率)
触发条件
- 控制地点:维莱特里(velletri)
- 控制地点:泰拉奇纳(terracina)
关键效果
选项 A:批准排水工程
- 历史选项:是
- 花费:金币减少(规模 -12)
- 维莱特里(velletri)效果:
- 繁荣度增加(轻度增益)
- 发展度增加(轻度增益)
- 添加地点修正
pap_drained_marshes(持续时间:永久)
- 泰拉奇纳(terracina)效果:
- 繁荣度增加(轻度增益)
- 发展度增加(轻度增益)
- 添加地点修正
pap_drained_marshes(持续时间:永久)
- 自定义提示:flavor_pap.35.a.tt
选项 B:拒绝提案
- 声望减少(轻度惩罚)
背景介绍
该事件模拟了教皇国在16世纪至19世纪期间,对罗马周边庞廷沼泽等湿地区域进行的排水与土地开垦工程。这类工程旨在增加可耕地、改善公共卫生(减少疟疾传播)并促进区域经济发展,是近代早期意大利地区常见的基础设施建设项目,体现了教皇作为世俗统治者在领土治理方面的投入。
完整事件代码
flavor_pap.35 = {
type = country_event
fire_only_once = yes
title = flavor_pap.35.title
desc = flavor_pap.35.desc
historical_info = flavor_pap.35.historical_info
dynamic_historical_event = {
tag = PAP
from = 1500.1.1
to = 1836.1.1
monthly_chance = 1
}
trigger = {
owns = location:velletri
owns = location:terracina
}
illustration_tags = {
10 = regular
10 = exterior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
}
option = {
name = flavor_pap.35.a
historical_option = yes
change_gold_effect = { scale = -12 }
location:velletri = {
change_prosperity = prosperity_mild_bonus
change_development = development_mild_bonus
add_location_modifier = { modifier = pap_drained_marshes years = -1 mode = add }
}
location:terracina = {
change_prosperity = prosperity_mild_bonus
change_development = development_mild_bonus
add_location_modifier = { modifier = pap_drained_marshes years = -1 mode = add }
}
custom_tooltip = flavor_pap.35.a.tt
}
option = {
name = flavor_pap.35.b
add_prestige = prestige_mild_penalty
}
}