flavor_chi.99 明代艺术大师登场
时间范围:1490.1.1 - 1530.1.1 (每月 3% 概率)
触发条件:
- 国家不是元朝中国 (
is_yuan_china = no) - 首都是大都 (
capital ?= location:dadu)
关键效果:
- 选项 A (flavor_chi.99.a):
- 增加少量正统性 (
add_legitimacy = legitimacy_mild_bonus) - 为目标人物添加持续至游戏结束的修正“明代艺术大师” (
modifier = chi_artistic_master_of_the_ming_dynasty) - 花费少量金钱 (
change_gold_effect = { scale = -1 }) - 吴文化获得少量文化影响力与文化传统加成 (
add_cultural_influence = cultural_influence_mild_bonus,add_cultural_tradition = cultural_tradition_mild_bonus) - 目标人物加入我国 (
move_country = root)
- 增加少量正统性 (
- 选项 B (flavor_chi.99.b):
- 吴文化受到少量文化影响力与文化传统惩罚 (
add_cultural_influence = cultural_influence_mild_penalty,add_cultural_tradition = cultural_tradition_mild_penalty) - (隐藏效果)处决目标人物 (
kill_character_silently = scope:target_character)
- 吴文化受到少量文化影响力与文化传统惩罚 (
背景介绍: 此事件模拟了明朝中期,一位来自吴地(今苏州一带)、才华横溢的画家可能被朝廷发现并征召的场景。明朝定都北京(大都)后,朝廷常从江南文化昌盛之地吸纳艺术人才,以丰富宫廷文化,彰显盛世气象。事件反映了中央政权对地方文化精英的拉拢与控制,以及这种互动对地方文化地位和国家文化正统性的影响。
完整事件代码:
flavor_chi.99 = {
type = country_event
title = flavor_chi.99.title
desc = flavor_chi.99.desc
historical_info = flavor_chi.99.historical_info
fire_only_once = yes
dynamic_historical_event = {
tag = CHI
from = 1490.1.1
to = 1530.1.1
monthly_chance = 3
}
trigger = {
is_yuan_china = no
capital ?= location:dadu
}
illustration_tags = {
10 = happy
10 = exterior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
create_character = {
first_name = name_yin21
last_name = name_tang
adm = { 25 100 }
dip = { 25 100 }
mil = { 25 100 }
artist = artist_type:painter
artist_skill = { 0.25 0.9 }
birth_date = 1470.3.6
birth_location = location:wuxian
culture = culture:wu_culture
religion = religion:sanjiao
estate = estate_type:burghers_estate
save_scope_as = target_character
create_in_limbo = yes
}
ruler_or_regent ?= {
save_scope_as = target_character2
}
}
option = {
name = flavor_chi.99.a
add_legitimacy = legitimacy_mild_bonus
scope:target_character = {
add_character_modifier = {
modifier = chi_artistic_master_of_the_ming_dynasty
years = -1
}
}
change_gold_effect = { scale = -1 }
culture:wu_culture ?= {
add_cultural_influence = cultural_influence_mild_bonus
add_cultural_tradition = cultural_tradition_mild_bonus
}
scope:target_character = { move_country = root }
}
option = {
name = flavor_chi.99.b
culture:wu_culture ?= {
add_cultural_influence = cultural_influence_mild_penalty
add_cultural_tradition = cultural_tradition_mild_penalty
}
hidden_effect = {
kill_character_silently = scope:target_character
}
}
}