flavor_chi.97 沈周登场
时间范围
1444.1.1 - 1480.1.1,每月 3% 概率触发。
触发条件
- 国家 不是 元朝中国 (
is_yuan_china = no)。 - 首都位于 大都 (
capital ?= location:dadu)。
关键效果
选项 A (历史选项)
- 获得 适度的正统性加成 (
add_legitimacy = legitimacy_mild_bonus)。 - 创建的人物 沈周 获得持续终身的修正 “明朝艺术大师” (
modifier = chi_artistic_master_of_the_ming_dynasty)。 - 花费 1 年收入 (
change_gold_effect = { scale = -1 })。 - 若 吴文化 (
culture:wu_culture) 存在,则获得:- 适度的文化影响力加成 (
add_cultural_influence = cultural_influence_mild_bonus)。 - 适度的文化传统加成 (
add_cultural_tradition = cultural_tradition_mild_bonus)。
- 适度的文化影响力加成 (
- 人物 沈周 加入我国 (
move_country = root)。
选项 B
- 若 吴文化 (
culture:wu_culture) 存在,则获得:- 适度的文化影响力惩罚 (
add_cultural_influence = cultural_influence_mild_penalty)。 - 适度的文化传统惩罚 (
add_cultural_tradition = cultural_tradition_mild_penalty)。
- 适度的文化影响力惩罚 (
- 隐藏效果:人物 沈周 被静默移除 (
kill_character_silently = scope:target_character)。
背景介绍
此事件模拟了明朝中期著名画家、吴门画派创始人沈周的登场。沈周出生于苏州(吴县),是“明四家”之一,其艺术成就对后世中国画坛影响深远。事件发生时,明朝已定都北京(大都),国家正从元朝统治的阴影中走出,文化艺术开始复兴。事件反映了明朝朝廷对江南地区文化精英的吸纳,以及国家在文化建设和正统性塑造上的投入。
完整事件代码
flavor_chi.97 = {
type = country_event
title = flavor_chi.97.title
desc = flavor_chi.97.desc
historical_info = flavor_chi.97.historical_info
fire_only_once = yes
dynamic_historical_event = {
tag = CHI
from = 1444.1.1
to = 1480.1.1
monthly_chance = 3
}
trigger = {
is_yuan_china = no
capital ?= location:dadu
}
illustration_tags = {
10 = happy
10 = exterior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
create_character = {
first_name = name_zhou
last_name = name_shen
adm = { 25 100 }
dip = { 25 100 }
mil = { 25 100 }
artist = artist_type:painter
artist_skill = { 0.25 0.9 }
birth_date = 1427.6.2
birth_location = location:wuxian
culture = culture:wu_culture
religion = religion:sanjiao
estate = estate_type:burghers_estate
save_scope_as = target_character
create_in_limbo = yes
}
ruler_or_regent ?= {
save_scope_as = target_character2
}
}
option = {
name = flavor_chi.97.a
historical_option = yes
add_legitimacy = legitimacy_mild_bonus
scope:target_character = {
add_character_modifier = {
modifier = chi_artistic_master_of_the_ming_dynasty
years = -1
}
}
change_gold_effect = { scale = -1 }
culture:wu_culture ?= {
add_cultural_influence = cultural_influence_mild_bonus
add_cultural_tradition = cultural_tradition_mild_bonus
}
scope:target_character = { move_country = root }
}
option = {
name = flavor_chi.97.b
culture:wu_culture ?= {
add_cultural_influence = cultural_influence_mild_penalty
add_cultural_tradition = cultural_tradition_mild_penalty
}
hidden_effect = {
kill_character_silently = scope:target_character
}
}
}