flavor_chi.96 元代艺术大师
时间范围:1337.1.1 - 1380.1.1(每月 3% 概率触发)
触发条件:
- 国家是元朝中国 (
is_yuan_china = yes)
关键效果:
- 选项 A (历史选项):
- 文化?:增加轻微惩罚的文化影响与文化传统。
- 增加轻微声望奖励。
- 为创建的角色
target_character添加持续终身的修正chi_artistic_master_of_the_yuan_dynasty,并将其移入本国。 - 调整
chi_adjust_pre_rtr_modifiers值为 0.1。 - 使社会价值观
sinicized_vs_unsinicized轻微向左移动(汉化方向)。
- 选项 B:
- 文化?:增加轻微奖励的文化影响与文化传统。
- 静默杀死创建的角色
target_character。 - 调整
chi_adjust_pre_rtr_modifiers值为 -0.05。 - 使社会价值观
sinicized_vs_unsinicized轻微向右移动(非汉化方向)。
背景介绍: 此事件模拟了元朝统治时期,一位来自江南吴地、精通绘画的艺术家(王蒙)的出现。元朝作为由蒙古族建立的王朝,其统治阶层与中原汉族文化之间存在持续的互动与张力。这位艺术大师的登场及其可能的命运,反映了当时文化政策、社会价值观(汉化与非汉化)的抉择,以及精英阶层(市民阶层)在其中的角色。
完整事件代码:
flavor_chi.96 = {
type = country_event
title = flavor_chi.96.title
desc = flavor_chi.96.desc
historical_info = flavor_chi.96.historical_info
fire_only_once = yes
dynamic_historical_event = {
tag = CHI
from = 1337.1.1
to = 1380.1.1
monthly_chance = 3
}
trigger = {
is_yuan_china = yes
}
illustration_tags = {
10 = happy
10 = interior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
create_character = {
first_name = name_meng2
last_name = name_wang
adm = { 25 100 }
dip = { 25 100 }
mil = { 25 100 }
artist = artist_type:painter
artist_skill = { 0.25 0.9 }
birth_date = 1301.3.7
birth_location = location:wuxing
culture = culture:wu_culture
religion = religion:sanjiao
estate = estate_type:burghers_estate
save_scope_as = target_character
create_in_limbo = yes
}
ruler_or_regent ?= {
save_scope_as = target_character2
}
}
option = {
name = flavor_chi.96.a
historical_option = yes
culture ?= {
add_cultural_influence = cultural_influence_mild_penalty
add_cultural_tradition = cultural_tradition_mild_penalty
}
add_prestige = prestige_mild_bonus
scope:target_character = {
add_character_modifier = {
modifier = chi_artistic_master_of_the_yuan_dynasty
years = -1
}
}
scope:target_character = { move_country = root }
chi_adjust_pre_rtr_modifiers = { value = 0.1 }
change_societal_value = {
type = sinicized_vs_unsinicized
value = societal_value_minor_move_to_left
}
}
option = {
name = flavor_chi.96.b
culture ?= {
add_cultural_influence = cultural_influence_mild_bonus
add_cultural_tradition = cultural_tradition_mild_bonus
}
hidden_effect = {
kill_character_silently = scope:target_character
}
chi_adjust_pre_rtr_modifiers = { value = -0.05 }
change_societal_value = {
type = sinicized_vs_unsinicized
value = societal_value_minor_move_to_right
}
}
}