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[flavor_chi.1100] 中国礼仪之争

时间范围:1650.1.1 - 1767.1.1(每月 1% 概率)

触发条件

  • 当前国家拥有统治者。
  • 国家 CHI(中国)存在。
  • 国家 CHI 拥有变量 mng_accepted_jesuits

关键效果

  • 选项 A (flavor_chi.1100.a)
    • 对国家 CHI 非静默触发事件 flavor_chi.1102
  • 选项 B (flavor_chi.1100.b)
    • 当前国家获得 20.00 威望。
    • 对国家 CHI 非静默触发事件 flavor_chi.1101
    • 国家 CHI 对国家 PAP(教宗国)添加观点修正 mng_chinese_rites_denounced

背景介绍: 该事件模拟了17至18世纪天主教在华传教史上著名的“中国礼仪之争”。耶稣会传教士为适应中国文化,允许中国教徒保留祭祖、祀孔等传统礼仪,但这一做法遭到多明我会、方济各会等其他修会的强烈反对,并最终上诉至罗马教廷。事件的核心在于,代表中国的国家(CHI)已经接受了耶稣会士(拥有变量 mng_accepted_jesuits),而教宗国(PAP)需要对此做出裁决。玩家的选择将影响教宗国的威望,并决定是否谴责中国礼仪,从而影响教宗国与中国的关系。

完整事件代码

flavor_chi.1100 = {
	hide_portraits = yes
	type = country_event
	title = flavor_chi.1100.title
	desc = flavor_chi.1100.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = PAP
		from = 1650.1.1
		to = 1767.1.1
		monthly_chance = 1
	}

	trigger = {
		has_ruler = yes
		country_exists = c:CHI
		c:CHI = {
			has_variable = mng_accepted_jesuits
		}
	}

	illustration_tags = {
		10 = angry
		10 = interior
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		c:CHI = { save_scope_as = target_chinese_country }
		ruler = { save_scope_as = target_character }
	}

	option = {
		name = flavor_chi.1100.a
		c:CHI = {
			trigger_event_non_silently = { id = flavor_chi.1102 }
		}
	}
	option = {
		name = flavor_chi.1100.b
		add_prestige = 20.00
		c:CHI = {
			trigger_event_non_silently = { id = flavor_chi.1101 }
			add_opinion = { target = c:PAP modifier = mng_chinese_rites_denounced }
		}
	}
}