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flavor_chi.1000 欧洲商人与广东港口

时间范围: 1400.1.1 - 1600.1.1 (每月 1% 概率) 触发条件:

  • 国家处于和平状态。
  • 拥有广东地区(guangdong_area)内的至少一个港口省份。
  • 国内存在至少一个市场,且该市场中有一名来自欧洲(首都位于欧洲大陆)的商人,该商人与本国处于和平状态,且双方互相的opinion(看法)均大于等于0。

关键效果:

  • 选项 A (flavor_chi.1000.a):

    • 若当前处于“传统时代”或“文艺复兴时代”,则outward_vs_inward(外向 vs 内向)社会价值观大幅向右移动(趋向外向)。
    • 若当前处于“宗教改革时代”或更晚,则mercantilism_vs_free_trade(重商主义 vs 自由贸易)社会价值观向左移动(趋向重商主义);否则,获得少量prestige(威望)。
    • 若允许harmony(和谐度),则harmony小幅降低。
    • 若允许righteousness(正义度),则righteousness轻微增加。
  • 选项 B (flavor_chi.1000.b):

    • 若当前处于“传统时代”或“文艺复兴时代”,则outward_vs_inward(外向 vs 内向)社会价值观大幅向左移动(趋向内向)。
    • 若当前处于“宗教改革时代”或更晚,则mercantilism_vs_free_trade(重商主义 vs 自由贸易)社会价值观向右移动(趋向自由贸易);否则,获得少量prestige(威望)。
    • 若本国是“天朝上国”国际组织的领袖,则celestial_authority(天命权威)小幅增加。
    • 若允许harmony(和谐度),则harmony轻微向均衡值调整。
  • 选项 C (flavor_chi.1000.c) [历史选项]:

    • 若当前处于“传统时代”或“文艺复兴时代”,则outward_vs_inward(外向 vs 内向)社会价值观向右移动(趋向外向)。
    • 若当前处于“宗教改革时代”或更晚,则mercantilism_vs_free_trade(重商主义 vs 自由贸易)社会价值观轻微向左移动(趋向重商主义);否则,获得少量stability(稳定度)。
    • 若允许harmony(和谐度),则harmony小幅增加。
    • 触发一个自定义提示,并静默触发事件 flavor_chi.1001 给目标外国国家(即事件中选中的欧洲商人所属国家)。

背景介绍: 15至17世纪,随着大航海时代的开启,欧洲商人开始尝试与遥远的东方建立直接贸易联系。明朝时期的中国,特别是广东地区的港口(如广州),成为欧洲商船抵达东亚的重要目的地。此事件模拟了当和平的欧洲商人抵达中国港口寻求贸易时,明朝朝廷所面临的政策抉择:是开放贸易、加强管控,还是采取一种折中的、有限度的接触方式。

完整事件代码:

flavor_chi.1000 = {
	type = country_event
	title = flavor_chi.1000.title
	desc = flavor_chi.1000.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = CHI
		from = 1400.1.1
		to = 1600.1.1
		monthly_chance = 1
	}

	trigger = {
		at_war = no
		area:guangdong_area = {
			any_location_in_area = {
				owner ?= root
				is_port = yes
			}
		}
		any_market_present_in_country = {
			any_merchant_in_market = {
				capital.continent = continent:europe
				at_war = no
				opinion = { target = root value >= 0 }
				root = { opinion = { target = prev value >= 0} }
			}
		}
	}

	illustration_tags = {
		10 = interior
		10 = angry
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		random_market_present_in_country = {
			limit = {
				any_merchant_in_market = {
					capital.continent = continent:europe
					at_war = no
					opinion = { target = root value >= 0 }
					root = { opinion = { target = prev value >= 0} }
				}
			}
			random_merchant_in_market = {
				limit = {
					capital.continent = continent:europe
					at_war = no
					opinion = { target = root value >= 0 }
					root = { opinion = { target = prev value >= 0} }
				}
				save_scope_as = target_foreign_country
			}
		}
		area:guangdong_area = {
			random_location_in_area = {
				limit = {
					owner ?= root
					is_port = yes
				}
				save_scope_as = target_location
			}
		}
	}

	option = {
		name = flavor_chi.1000.a
		if = {
			limit = {
				NOR = {
					current_age = age_1_traditions
					current_age = age_2_renaissance
				}
			}
			change_societal_value = { type = outward_vs_inward value = societal_value_huge_move_to_right }
		}
		if = {
			limit = {
				current_age_or_later = { age = age_4_reformation }
			}
			change_societal_value = { type = mercantilism_vs_free_trade value = societal_value_move_to_left }
		}
		else = {
			add_prestige = prestige_weak_bonus
		}
		if = {
			limit = { modifier:allow_harmony = yes }
			add_harmony = harmony_weak_penalty
		}
		if = {
			limit = { modifier:allow_righteousness = yes }
			add_righteousness = righteousness_mild_bonus
		}
	}
	option = {
		name = flavor_chi.1000.b
		if = {
			limit = {
				NOR = {
					current_age = age_1_traditions
					current_age = age_2_renaissance
				}
			}
			change_societal_value = { type = outward_vs_inward value = societal_value_huge_move_to_left }
		}
		if = {
			limit = {
				current_age_or_later = { age = age_4_reformation }
			}
			change_societal_value = { type = mercantilism_vs_free_trade value = societal_value_move_to_right }
		}
		else = {
			add_prestige = prestige_weak_bonus
		}
		if = {
			limit = { is_leader_of_international_organization = international_organization:middle_kingdom }
			change_celestial_authority = { value = celestial_authority_weak_bonus }
		}
		if = {
			limit = { modifier:allow_harmony = yes }
			harmony_mild_towards_equilibrium = yes
		}
	}
	option = {
		name = flavor_chi.1000.c
		historical_option = yes
		if = {
			limit = {
				NOR = {
					current_age = age_1_traditions
					current_age = age_2_renaissance
				}
			}
			change_societal_value = { type = outward_vs_inward value = societal_value_move_to_right }
		}
		if = {
			limit = {
				current_age_or_later = { age = age_4_reformation }
			}
			change_societal_value = { type = mercantilism_vs_free_trade value = societal_value_minor_move_to_left }
		}
		else = {
			add_stability = stability_weak_bonus
		}
		if = {
			limit = { modifier:allow_harmony = yes }
			add_harmony = harmony_weak_bonus
		}
		custom_tooltip = {
			text = flavor_chi.1000.c.tt
			save_scope_as = target_origin_country
			scope:target_foreign_country = { trigger_event_silently = flavor_chi.1001 }
		}
	}
}