flavor_ven.91 威尼斯隔都扩建
时间范围:1570.1.1 - 1650.1.1(每月 1% 概率触发)
触发条件:
- 国家控制威尼斯地区。
- 威尼斯地区至少存在一个信仰犹太教的阶层。
关键效果:
- 选项 A (历史选项):
- 花费 3 倍规模的金钱。
- 威尼斯地区获得温和的发展度与繁荣度加成。
- 威尼斯地区所有由本国控制且信仰犹太教的阶层获得温和的满意度加成。
- 威尼斯地区获得持续10年的“容纳增长的人口”修正(可叠加并延长)。
- 选项 B:
- 威尼斯地区遭受温和的繁荣度惩罚。
- 威尼斯地区所有由本国控制且信仰犹太教的阶层遭受温和的满意度惩罚。
背景介绍: 16世纪中叶至17世纪中叶,威尼斯共和国境内的犹太社区人口持续增长,原有的隔都(Ghetto)区域变得日益拥挤。这一事件反映了威尼斯政府面临的选择:是投入资源扩建隔都以容纳更多人口并安抚犹太社区,还是维持现状,但可能引发社区不满与经济停滞。
完整事件代码:
flavor_ven.91 = { #Expanding the Venetian Ghetto
type = country_event
title = flavor_ven.91.title
desc = flavor_ven.91.desc
fire_only_once = yes
historical_info = flavor_ven.91.historical_info
dynamic_historical_event = {
tag = VEN
from = 1570.1.1
to = 1650.1.1
monthly_chance = 1
}
trigger = {
owns = location:venice
location:venice = {
any_pop = {
religion = religion:judaism
}
}
}
illustration_tags = {
10 = regular
10 = exterior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:peasants_estate }
location:venice = {
save_scope_as = target_location
}
}
option = {
name = flavor_ven.91.a
historical_option = yes
change_gold_effect = { scale = -3 }
location:venice = {
change_development = development_mild_bonus
change_prosperity = prosperity_mild_bonus
}
custom_tooltip = {
text = flavor_ven.91.a.tt
location:venice = {
every_pop = {
limit = {
owner = ROOT
religion = religion:judaism
}
add_pop_satisfaction = pop_satisfaction_mild_bonus
}
}
}
location:venice = {
add_location_modifier = { modifier = ven_accommodate_the_growing_population years = 10 mode = add_and_extend }
}
}
option = {
name = flavor_ven.91.b
location:venice = {
change_prosperity = prosperity_mild_penalty
}
custom_tooltip = {
text = flavor_ven.91.b.tt
location:venice = {
every_pop = {
limit = {
owner = ROOT
religion = religion:judaism
}
add_pop_satisfaction = pop_satisfaction_mild_penalty
}
}
}
}
}