flavor_ven.89 卡斯泰利的实验
时间范围:1610.1.1 - 1640.1.1(每月 1% 概率)
触发条件:
- 国家拥有布雷西亚(
location:brescia)地区。 - 国家拥有威尼斯(
location:venice)地区。 - 人物伽利略·伽利莱(
character:galileo_galilei)存在。
关键效果:
- 选项 A (历史选项):
- 获得研究进度轻度加成(
add_research_progress = research_progress_mild_bonus)。 - 将新创建的人物“本尼迪克特·卡斯泰利”移动至本国。
- 有50%概率为威尼斯地区带来发展度轻度加成(
change_development = development_mild_bonus)。 - 有50%概率为威尼斯地区带来发展度轻度惩罚(
change_development = development_mild_penalty)。
- 获得研究进度轻度加成(
- 选项 B:
- 获得研究进度轻度惩罚(
add_research_progress = research_progress_mild_penalty)。 - (隐藏效果)静默处决新创建的人物“本尼迪克特·卡斯泰利”。
- 获得研究进度轻度惩罚(
背景介绍: 本事件模拟了17世纪初威尼斯共和国时期,修士、数学家兼科学家本尼迪克特·卡斯泰利(Benedict Castelli)在布雷西亚和威尼斯地区进行的科学实验活动。作为伽利略的学生和合作者,卡斯泰利在流体力学和光学领域做出了贡献。事件反映了当时威尼斯作为科学与艺术中心,对新兴实验科学既支持又存在不确定性的复杂态度。
完整事件代码:
flavor_ven.89 = { #Castelli's Experiments
type = country_event
title = flavor_ven.89.title
desc = flavor_ven.89.desc
fire_only_once = yes
historical_info = flavor_ven.89.historical_info
dynamic_historical_event = {
tag = VEN
from = 1610.1.1
to = 1640.1.1
monthly_chance = 1
}
trigger = {
owns = location:brescia
owns = location:venice
exists = character:galileo_galilei
}
image = "gfx/interface/illustrations/institutions/renaissance.dds"
immediate = {
character:galileo_galilei = {
save_scope_as = galileo_galilei_scope
}
create_character = {
first_name = name_benedict
last_name = Castelli
birth_date = 1578.1.1
birth_location = location:brescia
estate = estate_type:clergy_estate
artist_skill = { 0.65 0.9 }
culture = culture:venetian
save_scope_as = target_character
create_in_limbo = yes
artist = scientist
}
}
option = {
name = flavor_ven.89.a
historical_option = yes
add_research_progress = research_progress_mild_bonus
scope:target_character = {
move_country = root
}
random_list = {
50 = {
location:venice = {
change_development = development_mild_bonus
}
}
50 = {
location:venice = {
change_development = development_mild_penalty
}
}
}
}
option = {
name = flavor_ven.89.b
add_research_progress = research_progress_mild_penalty
hidden_effect = {
kill_character_silently = scope:target_character
}
}
}