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[flavor_sco.112] 现代火炮的引入

时间范围:1425.1.1 - 1453.1.1(每月 20% 概率)

触发条件

  • 国家拥有统治者 (has_ruler = yes)
  • 国家未处于战争状态 (at_war = no)

关键效果

  • 选项 A:引入火炮! (历史选项)
    • 为国家添加持续10年的修正 sco_introduction_of_artillery
    • 增加少量陆军传统 (army_tradition_mild_bonus)。
    • 增加少量威望 (prestige_mild_bonus)。
    • AI选择概率:60%
  • 选项 B:坚持传统作战方式
    • 为国家添加持续15年的修正 sco_traditional_warfare_preferred
    • 为贵族阶层增加少量阶层满意度 (estate_satisfaction_mild_bonus)。
    • AI选择概率:40%

背景介绍: 在15世纪上半叶,火炮技术在欧洲大陆逐渐成熟并开始改变战争的面貌。对于苏格兰王国而言,是否采纳这种新兴的“现代”攻城武器,是一个重大的军事决策。引入火炮可以显著增强军队的攻坚能力,但也意味着要投入资源、改变战术,并可能触动依赖传统作战方式的贵族阶层的利益。这一事件反映了苏格兰在军事现代化与传统之间所面临的抉择。

完整事件代码

flavor_sco.112 = { # Introduction of Modern Artillery
	type = country_event
	fire_only_once = yes
 	title = flavor_sco.112.title
 	desc = flavor_sco.112.desc

	dynamic_historical_event = {
		tag = SCO
		from = 1425.1.1
		to = 1453.1.1
		monthly_chance = 20
	}

 	trigger = {
		has_ruler = yes
		at_war = no
 	}

	illustration_tags = {
		10 = regular
		10 = exterior
	}

    immediate = {
		event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
		ruler ?= {
            save_scope_as = sco_ruler
        }
	}

 	option = { # Introduce the Artillery!
		name = flavor_sco.112.a
		historical_option = yes
		add_country_modifier = { modifier = sco_introduction_of_artillery years = 10 mode = add_and_extend }
		add_army_tradition = army_tradition_mild_bonus
		add_prestige = prestige_mild_bonus
		ai_chance = {
			factor = 0.6
		}
 	}

 	option = { # Stick to traditional warfare
		name = flavor_sco.111.b
		add_country_modifier = { modifier = sco_traditional_warfare_preferred years = 15 mode = add_and_extend }
		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_bonus }
		ai_chance = {
			factor = 0.4
		}
 	}
}