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flavor_mei.80 少年维特的烦恼

时间范围:1770.1.1 - 1790.1.1(每月 10% 概率)

触发条件

  • 萨克森文化的影响力 (cultural_influence) 大于 40。
  • 萨克森文化的传统 (cultural_tradition) 大于 40。

关键效果

  • 选项 A (历史选项)
    • 将创建的“约翰·沃尔夫冈·冯·歌德”人物移动至本国。
    • 国家黄金减少 2.00。
    • 在首都创建一件艺术品:
      • 艺术家:约翰·沃尔夫冈·冯·歌德
      • 类型:戏剧 (play)
      • 质量:76
      • 关键标识:sorrows_of_young_werther
  • 选项 B
    • 放逐创建的“约翰·沃尔夫冈·冯·歌德”人物。

背景介绍: 此事件模拟了德国文学巨匠约翰·沃尔夫冈·冯·歌德的登场及其早期代表作《少年维特的烦恼》的创作。该小说出版于1774年,是德国“狂飙突进”文学运动的重要作品,在欧洲引起了巨大反响,甚至引发了一股“维特热”。事件设定在萨克森文化影响力与传统达到一定高度的背景下,反映了启蒙时代文化繁荣与杰出人物涌现的历史进程。

完整事件代码

flavor_mei.80 = { #The Sorrows of Young Werther
	type = country_event
	title = flavor_mei.80.title
	desc = flavor_mei.80.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = MEI
		from = 1770.1.1
		to = 1790.1.1
		monthly_chance = 10
	}

	trigger = {
		culture:saxon = {
			cultural_influence > 40
			cultural_tradition > 40
		}
	}

	image = "gfx/interface/illustrations/institutions/enlightenment.dds"

	immediate = {
		create_character = {
			first_name = name_john.name_wolfgang
			last_name = von_goethe
			birth_date = 1749.8.28
			culture = culture:westphalian
			birth_location = location:frankfurt
			artist = writer
			artist_skill = 0.95
			save_scope_as = target_character
			script = mei_johann_wolfgang_goethe
			estate = estate_type:burghers_estate
			create_in_limbo = yes
		}
	}

	option = {
		name = flavor_mei.80.a
		historical_option = yes
		scope:target_character = { move_country = root }
		change_gold_effect = { scale = -2.00 }
		capital = {
			create_art = {
				artist = scope:target_character
				type = work_of_art_type:play
				quality = 76
				key = sorrows_of_young_werther
			}
		}
	}

	option = {
		name = flavor_mei.80.b
		scope:target_character = { banish_character = yes }
	}

	historical_info = flavor_mei.80.historical_info
}