[flavor_hab.79] 圣斯蒂芬大教堂钟声
时间范围:1700.1.1 - 1836.1.1,每月 1% 概率触发
触发条件:
- 国家拥有变量
hab_church_bell_variable - 国家拥有
vienna地区 - 在
vienna地区存在艺术品work_of_art:st_stephens_cathedral(圣斯蒂芬大教堂) - 国家当前拥有统治者
关键效果:
- 选项 A (历史选项):
- 获得少量威望加成 (
prestige_mild_bonus) - 减少 6 倍规模的金币 (
scale = -6) - 将艺术品
work_of_art:st_stephens_cathedral的品质提升 10 点 (change_art_quality = 10) - 增加教士阶层少量满意度 (
estate_satisfaction_mild_bonus)
- 获得少量威望加成 (
- 选项 B:
- 获得少量威望加成 (
prestige_mild_bonus) - 减少教士阶层少量满意度 (
estate_satisfaction_mild_penalty)
- 获得少量威望加成 (
背景介绍: 该事件围绕维也纳圣斯蒂芬大教堂的钟展开。在18至19世纪,作为哈布斯堡王朝核心领地的重要宗教与文化象征,大教堂的维护与装饰(尤其是其钟)常需王室或地方投入。事件反映了统治者面临的选择:是投入资金提升这一国家象征的品质以换取声望与教士支持,还是采取更节省但可能引起不满的方式。
完整事件代码:
flavor_hab.79 = { #St Stephens Cathedral Bell
hide_portraits = yes
type = country_event
title = flavor_hab.79.title
desc = flavor_hab.79.desc
fire_only_once = yes
historical_info = flavor_hab.79.historical_info
dynamic_historical_event = {
tag = HAB
from = 1700.1.1
to = 1836.1.1
monthly_chance = 1
}
immediate = {
random_work_of_art = {
limit = { this = work_of_art:st_stephens_cathedral }
save_scope_as = target_art
}
}
trigger = {
has_variable = hab_church_bell_variable
owns = location:vienna
location:vienna = {
any_work_of_art_in_location = {
this = work_of_art:st_stephens_cathedral
}
}
has_ruler = yes
}
option = {
name = flavor_hab.79.a
historical_option = yes
add_prestige = prestige_mild_bonus
change_gold_effect = { scale = -6 }
work_of_art:st_stephens_cathedral = {
change_art_quality = 10
}
add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }
}
option = {
name = flavor_hab.79.b
add_prestige = prestige_mild_bonus
add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_penalty }
}
after = {
remove_variable = hab_church_bell_variable
}
}