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[flavor_hab.80] König Ottokars Glück und Ende

时间范围

  • 触发窗口:1820.1.1 - 1836.1.1
  • 触发概率:每月 1% 概率

触发条件

  • 事件仅对 HAB 国家触发
  • 事件为 一次性事件fire_only_once = yes

关键效果

选项 Aflavor_hab.80.a):

  • 将新创建的人物(弗朗茨·格里尔帕策)移动至本国
  • 为该人物添加特质 trait:prominent
  • 获得少量威望加成(prestige_mild_bonus

选项 Bflavor_hab.80.b):

  • 本国文化获得少量文化影响力加成(cultural_influence_mild_bonus
  • 隐藏效果:静默移除新创建的人物(弗朗茨·格里尔帕策)

背景介绍

该事件模拟了奥地利帝国(HAB)在19世纪初期文化领域的发展。事件以历史人物弗朗茨·格里尔帕策(Franz Grillparzer)的登场为核心,他是一位出生于维也纳的著名剧作家与诗人,代表了当时德语文学与文化的重要成就。事件通过引入这位文化人物,反映了奥地利在拿破仑战争后文化复兴与民族意识觉醒的历史背景,玩家可选择接纳这位文化名人以提升国家威望,或选择强化整体文化影响力。

完整事件代码

flavor_hab.80 = { #König Ottokars Glück und Ende
	type = country_event
	title = flavor_hab.80.title
	desc = flavor_hab.80.desc

	fire_only_once = yes

	dynamic_historical_event = {
		tag = HAB
		from = 1820.1.1
		to = 1836.1.1
		monthly_chance = 1
	}

	immediate = {
		character:boh_otakar_ii_premyslid ?= { save_scope_as = otakar }
		create_character = {
			first_name = name_francis
			last_name = Grillparzer
			birth_date = 1791.1.21
			birth_location = location:vienna
			estate = estate_type:burghers_estate
			adm = { 20 70 }
			dip = { 20 70 }
			mil = { 20 70 }
			artist_skill = 0.85
			culture = culture:danube_bavarian
			save_scope_as = target_character
			create_in_limbo = yes

			artist = composer
		}
	}

	option = {
		name = flavor_hab.80.a
        scope:target_character = {
            move_country = root
        }
		scope:target_character = {
			add_trait = trait:prominent
		}
		add_prestige = prestige_mild_bonus
	}

	option = {
		name = flavor_hab.80.b
		culture = {
			add_cultural_influence = cultural_influence_mild_bonus
		}
		hidden_effect = {
   			kill_character_silently = scope:target_character
  		}
	}
}