[flavor_hab.77] 安东尼奥·切斯蒂
时间范围:1650.1.1 - 1670.1.1(每月 1% 概率)
触发条件:
- 国家拥有统治者 (
has_ruler = yes)
关键效果:
- 选项 A (
flavor_hab.77.a):- 花费金钱 (
change_gold_effect = { scale = -4 }) - 为文化添加少量传统与影响力加成 (
add_cultural_tradition = cultural_tradition_mild_bonus,add_cultural_influence = cultural_influence_mild_bonus) - 将人物安东尼奥·切斯蒂移入本国 (
move_country = root)
- 花费金钱 (
- 选项 B (
flavor_hab.77.b):- 损失少量威望 (
add_prestige = prestige_mild_penalty) - (隐藏效果)无声地杀死人物安东尼奥·切斯蒂 (
kill_character_silently = scope:target_character)
- 损失少量威望 (
背景介绍: 该事件模拟了17世纪中叶,作曲家安东尼奥·切斯蒂(Antonio Cesti)可能为哈布斯堡宫廷服务的历史情景。切斯蒂是巴洛克时期重要的意大利作曲家,以其歌剧和宗教音乐闻名。事件反映了当时欧洲宫廷通过赞助艺术家来提升文化声望的普遍做法,玩家可以选择资助这位音乐家以获取文化影响力,或拒绝邀请以避免开支。
完整事件代码:
flavor_hab.77 = { #Antonio Cesti
type = country_event
title = flavor_hab.77.title
desc = flavor_hab.77.desc
fire_only_once = yes
dynamic_historical_event = {
tag = HAB
from = 1650.1.1
to = 1670.1.1
monthly_chance = 1
}
trigger = {
has_ruler = yes
}
immediate = {
ruler = {
save_scope_as = target_ruler
}
create_character = {
first_name = name_anthony
last_name = Cesti
birth_date = 1623.8.5
birth_location = location:arezzo
estate = estate_type:burghers_estate
adm = { 20 70 }
dip = { 20 70 }
mil = { 20 70 }
artist_skill = 0.78
culture = culture:tuscan
save_scope_as = target_character
create_in_limbo = yes
artist = composer
}
}
option = {
name = flavor_hab.77.a
change_gold_effect = { scale = -4 }
culture = {
add_cultural_tradition = cultural_tradition_mild_bonus
add_cultural_influence = cultural_influence_mild_bonus
}
scope:target_character = {
move_country = root
}
}
option = {
name = flavor_hab.77.b
add_prestige = prestige_mild_penalty
hidden_effect = {
kill_character_silently = scope:target_character
}
}
}