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[flavor_eng.148] 英格兰铜币引入

时间范围

  • 触发窗口:1540.1.1 - 1600.1.1
  • 触发概率:每月 1% 概率

触发条件

  • 国家拥有超过 3 笔贷款
  • 国家处于战争状态
  • 存在任意一个国家,其首都位于西欧次大陆,且与本国处于停战状态

关键效果

选项 A:接受铜币流通

  • 标记为 历史选项
  • 首都市场添加临时需求 demand:eng_copper_introduced,持续 60 个月
  • 增加轻度通货膨胀惩罚
  • 增加轻度政府力量惩罚

选项 B:拒绝铜币流通

  • 首都市场添加临时需求 demand:eng_lack_of_bullion,持续 60 个月
  • 增加轻度厌战度惩罚

背景介绍

在16世纪中后期,英格兰因连年战争与财政压力,面临严重的货币短缺与债务问题。为缓解贵金属(尤其是白银)的匮乏,政府曾多次尝试引入铜币作为辅助流通货币,这一举措引发了关于货币信用、通货膨胀与经济稳定的长期争论。

完整事件代码

flavor_eng.148 = {
	hide_portraits = yes
	type = country_event

	title = flavor_eng.148.title
	desc = flavor_eng.148.desc

	fire_only_once = yes

	dynamic_historical_event = {
		tag = ENG
		tag = GBR
		from = 1540.1.1
		to = 1600.1.1
		monthly_chance = 1
	}

	trigger = {
		num_loans > 3
		at_war = yes
		any_country = {
			capital.sub_continent = sub_continent:western_europe
			has_truce_with = root
		}
	}
	
	illustration_tags = {
		10 = regular
		10 = interior
	}
	
	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		ruler ?= { save_scope_as = target_character }
		capital = { save_scope_as = target_location }
	}

	option = {
		name = flavor_eng.148.a
		historical_option = yes
		capital.market = {
			add_temporary_demand = {
				type = demand:eng_copper_introduced
				months = 60
			}
		}
		add_inflation = inflation_mild_penalty
		add_government_power = government_power_mild_penalty
	}

	option = {
		name = flavor_eng.148.b
		capital.market = {
			add_temporary_demand = {
				type = demand:eng_lack_of_bullion
				months = 60
			}
		}
		add_war_exhaustion = war_exhaustion_mild_penalty
	}

	historical_info = flavor_eng.148.historical_info
}