[flavor_eng.148] 英格兰铜币引入
时间范围
- 触发窗口:1540.1.1 - 1600.1.1
- 触发概率:每月 1% 概率
触发条件
- 国家拥有超过 3 笔贷款
- 国家处于战争状态
- 存在任意一个国家,其首都位于西欧次大陆,且与本国处于停战状态
关键效果
选项 A:接受铜币流通
- 标记为 历史选项
- 首都市场添加临时需求
demand:eng_copper_introduced,持续 60 个月 - 增加轻度通货膨胀惩罚
- 增加轻度政府力量惩罚
选项 B:拒绝铜币流通
- 首都市场添加临时需求
demand:eng_lack_of_bullion,持续 60 个月 - 增加轻度厌战度惩罚
背景介绍
在16世纪中后期,英格兰因连年战争与财政压力,面临严重的货币短缺与债务问题。为缓解贵金属(尤其是白银)的匮乏,政府曾多次尝试引入铜币作为辅助流通货币,这一举措引发了关于货币信用、通货膨胀与经济稳定的长期争论。
完整事件代码
flavor_eng.148 = {
hide_portraits = yes
type = country_event
title = flavor_eng.148.title
desc = flavor_eng.148.desc
fire_only_once = yes
dynamic_historical_event = {
tag = ENG
tag = GBR
from = 1540.1.1
to = 1600.1.1
monthly_chance = 1
}
trigger = {
num_loans > 3
at_war = yes
any_country = {
capital.sub_continent = sub_continent:western_europe
has_truce_with = root
}
}
illustration_tags = {
10 = regular
10 = interior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
ruler ?= { save_scope_as = target_character }
capital = { save_scope_as = target_location }
}
option = {
name = flavor_eng.148.a
historical_option = yes
capital.market = {
add_temporary_demand = {
type = demand:eng_copper_introduced
months = 60
}
}
add_inflation = inflation_mild_penalty
add_government_power = government_power_mild_penalty
}
option = {
name = flavor_eng.148.b
capital.market = {
add_temporary_demand = {
type = demand:eng_lack_of_bullion
months = 60
}
}
add_war_exhaustion = war_exhaustion_mild_penalty
}
historical_info = flavor_eng.148.historical_info
}