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[flavor_eng.149] 巴宾顿阴谋

时间范围:1580.1.1 - 1610.1.1(每月 5% 概率)

触发条件

  • 国家拥有统治者。
  • 存在至少一位满足以下条件的在世人物:
    • 不是统治者。
    • 不是继承人。
    • 信仰天主教。
    • 是成年人。
    • 是统治者的近亲。
  • 国家宗教不是天主教。

关键效果

  • 选项 A (历史选项)

    • 触发条件:人物 eng_francis_walsingham 在世且在政府内阁中。
    • 摧毁叛军 babington_support
    • 处决人物 anthony_babington(执行者:统治者)。
    • 处决人物 scope:pretender(执行者:统治者)。
    • 显示自定义提示 flavor_eng.149.tt1
  • 选项 B

    • 显示自定义提示 flavor_eng.149.a.custom1
    • 效果:在不列颠地区所有本国拥有的省份中,信仰天主教的民众满意度大幅下降,并转而效忠于叛军 babington_support
  • 选项 C

    • 政府权力遭受严重惩罚。
    • 威望遭受严重惩罚。
    • 统治者获得特质 tolerant(宽容)。
    • 社会价值观向“和解”方向移动。
    • 将人物 scope:pretenderanthony_babington 随机转移至一个邻国。
    • 显示自定义提示 flavor_eng.149.tt2

背景介绍: 此事件模拟了历史上的“巴宾顿阴谋”。在伊丽莎白一世统治时期,天主教徒安东尼·巴宾顿策划刺杀女王,并试图让苏格兰的玛丽女王(一位天主教徒近亲)登上英格兰王位。事件反映了当时英格兰国内因宗教改革引发的紧张局势、天主教徒的复辟企图,以及以弗朗西斯·沃尔辛厄姆为代表的政府情报系统对阴谋的侦破与镇压。

完整事件代码

flavor_eng.149 = {
	type = country_event
	title = flavor_eng.149.title
	desc = flavor_eng.149.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = ENG
		tag = GBR
		from = 1580.1.1
		to = 1610.1.1
		monthly_chance = 5
	}

	trigger = {
		has_ruler = yes

		any_character = {
			is_alive = yes
			is_ruler = no
			is_heir = no
			religion = religion:catholic
			is_adult = yes
			is_close_relative = root.ruler
		}

		NOT = { religion = religion:catholic }

	}
	
	illustration_tags = {
		10 = armed
		10 = interior
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		create_rebel = {
			category = pretender
			name = babington_support
			save_scope_as = babington_support
		}

		random_character = {
			limit = {
				is_alive = yes
				is_ruler = no
				is_heir = no
				religion = religion:catholic
				is_adult = yes
				is_close_relative = root.ruler
			}
			change_character_allegiance = scope:babington_support
			save_scope_as = pretender
		}

		create_character = {
			first_name = name_anthony
			last_name = Babington
			adm = 25
			dip = 70
			mil = 70
			estate = estate_type:nobles_estate
			religion = religion:catholic
			birth_date = 1561.1.1
			birth_location = location:derby
			save_scope_as = anthony_babington
			script = eng_anthony_babington
		}

		character:eng_francis_walsingham ?= { save_scope_as = francis_walsingham }

		scope:anthony_babington = {
			change_character_allegiance = scope:babington_support
			save_scope_as = target_character
		}

		capital = { save_scope_as = target_location }

	}

	option = {
		name = flavor_eng.149.a
		historical_option = yes
		trigger = {
			character:eng_francis_walsingham ?= {
				is_alive = yes
				in_cabinet = yes
			}
		}

		destroy_rebel = scope:babington_support

		kill_character = {
			target = scope:anthony_babington
			reason = execution
			killer = ruler
		}

		kill_character = {
			target = scope:pretender
			reason = execution
			killer = ruler
		}

		custom_tooltip = flavor_eng.149.tt1

	}

	option = {
		name = flavor_eng.149.b

		custom_tooltip = {
			text = flavor_eng.149.a.custom1
			every_owned_location = {
				limit = {
					region = region:great_britain_region
				}
				every_pop = {
					limit = {
						owner = root
						religion = religion:catholic
					}
					add_pop_satisfaction = pop_satisfaction_ultimate_penalty
					change_pop_allegiance = scope:babington_support
				}
			}
		}

	}

	option = {
		name = flavor_eng.149.c

		add_government_power = government_power_severe_penalty

		add_prestige = prestige_severe_penalty

		ruler = { add_trait = trait:tolerant }

		change_societal_value = {
			type = belligerent_vs_conciliatory
			value = societal_value_move_to_right
		}

		random_neighbor_country = {
			scope:pretender = { move_country = prev }
			scope:anthony_babington = { move_country = prev }
		}

		custom_tooltip = flavor_eng.149.tt2

	}

}