[flavor_eng.149] 巴宾顿阴谋
时间范围:1580.1.1 - 1610.1.1(每月 5% 概率)
触发条件:
- 国家拥有统治者。
- 存在至少一位满足以下条件的在世人物:
- 不是统治者。
- 不是继承人。
- 信仰天主教。
- 是成年人。
- 是统治者的近亲。
- 国家宗教不是天主教。
关键效果:
-
选项 A (历史选项):
- 触发条件:人物
eng_francis_walsingham在世且在政府内阁中。 - 摧毁叛军
babington_support。 - 处决人物
anthony_babington(执行者:统治者)。 - 处决人物
scope:pretender(执行者:统治者)。 - 显示自定义提示
flavor_eng.149.tt1。
- 触发条件:人物
-
选项 B:
- 显示自定义提示
flavor_eng.149.a.custom1。 - 效果:在不列颠地区所有本国拥有的省份中,信仰天主教的民众满意度大幅下降,并转而效忠于叛军
babington_support。
- 显示自定义提示
-
选项 C:
- 政府权力遭受严重惩罚。
- 威望遭受严重惩罚。
- 统治者获得特质
tolerant(宽容)。 - 社会价值观向“和解”方向移动。
- 将人物
scope:pretender和anthony_babington随机转移至一个邻国。 - 显示自定义提示
flavor_eng.149.tt2。
背景介绍: 此事件模拟了历史上的“巴宾顿阴谋”。在伊丽莎白一世统治时期,天主教徒安东尼·巴宾顿策划刺杀女王,并试图让苏格兰的玛丽女王(一位天主教徒近亲)登上英格兰王位。事件反映了当时英格兰国内因宗教改革引发的紧张局势、天主教徒的复辟企图,以及以弗朗西斯·沃尔辛厄姆为代表的政府情报系统对阴谋的侦破与镇压。
完整事件代码:
flavor_eng.149 = {
type = country_event
title = flavor_eng.149.title
desc = flavor_eng.149.desc
fire_only_once = yes
dynamic_historical_event = {
tag = ENG
tag = GBR
from = 1580.1.1
to = 1610.1.1
monthly_chance = 5
}
trigger = {
has_ruler = yes
any_character = {
is_alive = yes
is_ruler = no
is_heir = no
religion = religion:catholic
is_adult = yes
is_close_relative = root.ruler
}
NOT = { religion = religion:catholic }
}
illustration_tags = {
10 = armed
10 = interior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
create_rebel = {
category = pretender
name = babington_support
save_scope_as = babington_support
}
random_character = {
limit = {
is_alive = yes
is_ruler = no
is_heir = no
religion = religion:catholic
is_adult = yes
is_close_relative = root.ruler
}
change_character_allegiance = scope:babington_support
save_scope_as = pretender
}
create_character = {
first_name = name_anthony
last_name = Babington
adm = 25
dip = 70
mil = 70
estate = estate_type:nobles_estate
religion = religion:catholic
birth_date = 1561.1.1
birth_location = location:derby
save_scope_as = anthony_babington
script = eng_anthony_babington
}
character:eng_francis_walsingham ?= { save_scope_as = francis_walsingham }
scope:anthony_babington = {
change_character_allegiance = scope:babington_support
save_scope_as = target_character
}
capital = { save_scope_as = target_location }
}
option = {
name = flavor_eng.149.a
historical_option = yes
trigger = {
character:eng_francis_walsingham ?= {
is_alive = yes
in_cabinet = yes
}
}
destroy_rebel = scope:babington_support
kill_character = {
target = scope:anthony_babington
reason = execution
killer = ruler
}
kill_character = {
target = scope:pretender
reason = execution
killer = ruler
}
custom_tooltip = flavor_eng.149.tt1
}
option = {
name = flavor_eng.149.b
custom_tooltip = {
text = flavor_eng.149.a.custom1
every_owned_location = {
limit = {
region = region:great_britain_region
}
every_pop = {
limit = {
owner = root
religion = religion:catholic
}
add_pop_satisfaction = pop_satisfaction_ultimate_penalty
change_pop_allegiance = scope:babington_support
}
}
}
}
option = {
name = flavor_eng.149.c
add_government_power = government_power_severe_penalty
add_prestige = prestige_severe_penalty
ruler = { add_trait = trait:tolerant }
change_societal_value = {
type = belligerent_vs_conciliatory
value = societal_value_move_to_right
}
random_neighbor_country = {
scope:pretender = { move_country = prev }
scope:anthony_babington = { move_country = prev }
}
custom_tooltip = flavor_eng.149.tt2
}
}