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flavor_cas.69 克劳迪奥·科埃略登场

时间范围:1680.1.1 - 1693.1.1(每月 1% 概率)

触发条件

  • 国家拥有 el_escorial 地区。
  • el_escorial 地区已建造 el_escorial_palace 建筑。

关键效果

  • 选项 A (历史选项)
    • 国库减少 4 金币。
    • 将事件创建的人物 克劳迪奥·科埃略 移动至本国。
    • 本国文化获得 cultural_tradition_mild_bonus(文化传统小幅增益)。
  • 选项 B
    • 本国文化获得 cultural_tradition_mild_penalty(文化传统小幅惩罚)。
    • (隐藏效果)静默处决人物 克劳迪奥·科埃略

背景介绍: 克劳迪奥·科埃略是17世纪西班牙宫廷的重要画家,以其宗教题材作品和装饰埃斯科里亚尔修道院而闻名。此事件模拟了西班牙王室(卡斯蒂利亚或西班牙)在拥有埃斯科里亚尔宫的情况下,有机会招募这位艺术家,以提升国家的文化声望和艺术传统。

完整事件代码

flavor_cas.69 = { #Claudio Coello
	type = country_event
	title = flavor_cas.69.title
	desc = flavor_cas.69.desc
	image = "gfx/interface/illustrations/institutions/enlightenment.dds"
	
	fire_only_once = yes

	historical_info = flavor_cas.68.historical_info

	dynamic_historical_event = {
		tag = CAS
		tag = SPA
		from = 1680.1.1
		to = 1693.1.1
		monthly_chance = 1
	}

	trigger = {
		owns = location:el_escorial
		location:el_escorial = {
			has_building = building_type:el_escorial_palace
		}
	}

	immediate = {
		create_character = {
			first_name = name_claude
			last_name = Coello
			birth_date = 1642.3.2
			birth_location = location:madrid
			culture = culture:portuguese
			estate = estate_type:burghers_estate
			artist_skill = { 0.65 0.85 }
			artist = painter
			create_in_limbo = yes
			save_scope_as = target_character
		}
	}

	option = {
		name = flavor_cas.69.a
		historical_option = yes
		change_gold_effect = { scale = -4 }
		scope:target_character = {
			move_country = root
		}
		culture = {
			add_cultural_tradition = cultural_tradition_mild_bonus
		}
	}

	option = {
		name = flavor_cas.69.b
		culture = {
			add_cultural_tradition = cultural_tradition_mild_penalty
		}
		hidden_effect = {
			kill_character_silently = scope:target_character
		}
	}
}