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flavor_cas.35 弗朗西斯科·皮萨罗登场

时间范围:1525.1.1 - 1530.1.1(每月 1% 概率触发)

触发条件

  • 国家在 andes_region(安第斯地区)拥有存在度。

关键效果

  • 选项 A (历史选项)
    • 将新创建的弗朗西斯科·皮萨罗人物移动至本国。
    • 为该人物随机添加一个“将军”类特质。
    • 为该人物添加一个持续至游戏结束的 refuses_to_serve_in_cabinet(拒绝在内阁任职)修正。
    • 获得对 chucuito 地区所有者的 cb_conquer_province(征服省份)宣战理由。
    • 损失 4 倍月收入的金币。
  • 选项 B
    • 损失少量威望。
    • (隐藏效果)静默杀死弗朗西斯科·皮萨罗人物。

背景介绍: 此事件模拟了西班牙征服者弗朗西斯科·皮萨罗在安第斯地区活动并准备征服印加帝国的历史时期。皮萨罗以其军事才能和对秘鲁的征服而闻名,该事件为玩家提供了招募这位关键历史人物并开启南美征服之路的机会,同时也需要承担相应的财政和外交风险。

完整事件代码

flavor_cas.35 = { #Francisco Pizarro
	type = country_event
	title = flavor_cas.35.title
	desc = flavor_cas.35.desc
	image = "gfx/interface/illustrations/institutions/new_world.dds"
	fire_only_once = yes

	historical_info = flavor_cas.35.historical_info

	dynamic_historical_event = {
		tag = CAS
		tag = SPA
		from = 1525.1.1
		to = 1530.1.1
		monthly_chance = 1
	}

	trigger = {
		has_presence_in = region:andes_region
	}

	immediate = {

		create_character = {
			first_name = name_francis
			last_name = Pizarro
			adm = { 50 70 }
			dip = { 50 70 }
			mil = { 85 95 }
			birth_date = 1478.3.16
			birth_location = location:trujillo
			culture = culture:castilian
			estate = estate_type:peasants_estate
			script = cas_pizarro
			save_scope_as = target_character
			create_in_limbo = yes
		}
	}

	option = {
		name = flavor_cas.35.a
		historical_option = yes
		scope:target_character = {
			move_country = root
		}
		scope:target_character = {
			add_random_trait_from_category = general
			add_character_modifier = {
				modifier = refuses_to_serve_in_cabinet
				years = -1
				mode = add_and_extend
			}
		}
		add_casus_belli =  { type = casus_belli:cb_conquer_province target = location:chucuito.owner province = location:chucuito.province }
		change_gold_effect = { scale = -4 }
	}

	option = {
		name = flavor_cas.35.b
		add_prestige = prestige_mild_penalty
		hidden_effect = {
			kill_character_silently = scope:target_character
		}
	}
}