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flavor_cas.3 迁都马德里

时间范围

1520.1.1 - 1580.1.1(每月 5% 概率)

触发条件

  • 拥有统治者
  • 拥有马德里地区
  • 马德里地区满足以下所有条件:
    • 不是首都
    • 整合等级为核心
    • 地区等级为“乡村聚落”或“城镇”
  • 政府类型为君主制

关键效果

选项 A:flavor_cas.3.a

  • 历史选项
  • 将首都设置为马德里地区
  • 如果马德里地区等级为“乡村聚落”,则将其提升为“城镇”
  • 否则,马德里地区获得:
    • 发展度:轻微增益
    • 繁荣度:显著增益

选项 B:flavor_cas.3.b

  • 稳定度:微弱增益
  • 当前首都获得:
    • 发展度:轻微增益
    • 繁荣度:显著增益

背景介绍

该事件模拟了西班牙哈布斯堡王朝时期将首都从托莱多迁至马德里的历史决策。马德里位于伊比利亚半岛中心,地理位置优越,便于统治日益扩张的帝国。迁都不仅强化了中央集权,也促进了马德里从一个小镇发展为政治、经济中心的过程,为日后成为西班牙永久首都奠定了基础。

完整事件代码

flavor_cas.3 = { #Moving the Capital to Madrid
	hide_portraits = yes
	type = country_event
	title = flavor_cas.3.title
	desc = flavor_cas.3.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = CAS
		tag = SPA
		from = 1520.1.1
		to = 1580.1.1
		monthly_chance = 5
	}

	immediate = {
		location:madrid = {
			save_scope_as = target_location
		}
		ruler = {
			save_scope_as = target_character
		}
	}

	trigger = {
		has_ruler = yes
		owns = location:madrid
		location:madrid = {
			is_capital = no
			integration_level = core
			OR = {
				location_rank = location_rank:rural_settlement
				location_rank = location_rank:town
			}
		}
		government_type = government_type:monarchy
	}

	option = {
		name = flavor_cas.3.a
		historical_option = yes
		set_capital = location:madrid
		location:madrid = {
			if = {
				limit = {
					location_rank = location_rank:rural_settlement
				}
				change_location_rank = location_rank:town
			}
			else = {
				location:madrid = {
					change_development = development_mild_bonus
					change_prosperity = prosperity_severe_bonus
				}
			}
		}
	}

	option = {
		name = flavor_cas.3.b
		add_stability = stability_weak_bonus
		capital = {
			change_development = development_mild_bonus
			change_prosperity = prosperity_severe_bonus
		}
	}
}