[flavor_cas.2502] 原住民势力获悉我方计划
时间范围
- 触发时间范围:无明确
from和to日期限制 - 触发概率:无
monthly_chance设置(事件为一次性触发)
触发条件
- 一次性事件:
fire_only_once = yes(仅能触发一次) - 无明确触发条件:代码中未定义
trigger字段,事件可能由特定脚本或条件直接调用
关键效果
选项 A
- 名称:
flavor_cas.2502.a - 历史选项:是(
historical_option = yes) - 效果:
- 增加合法性惩罚:
add_legitimacy = legitimacy_severe_penalty - 改变社会价值观:
change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }(向“好战”方向移动)
- 增加合法性惩罚:
选项 B
- 名称:
flavor_cas.2502.b - 效果:
- 添加宣战理由:
add_casus_belli = { target = scope:target_country type = casus_belli:cb_annex }(对目标国家获得“吞并”宣战理由) - 改变社会价值观:
change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }(向“和解”方向移动)
- 添加宣战理由:
背景介绍
该事件模拟了殖民或扩张过程中,原住民势力意外获悉外来者计划的情景。统治者面临两难选择:要么承认情报泄露导致合法性受损并采取更激进姿态(历史选项),要么借机获得对原住民势力的宣战理由,但需转向更和解的外交策略。事件反映了早期殖民接触中信息战与外交策略的微妙平衡。
完整事件代码
flavor_cas.2502 = { #Native Power Informed of Our Plans
fire_only_once = yes
title = flavor_cas.2502.title
desc = flavor_cas.2502.desc
fire_only_once = yes
historical_info = flavor_cas.2500.historical_info
illustration_tags = {
10 = armed
10 = exterior
}
option = {
name = flavor_cas.2502.a
historical_option = yes
add_legitimacy = legitimacy_severe_penalty
change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }
}
option = {
name = flavor_cas.2502.b
add_casus_belli = {
target = scope:target_country
type = casus_belli:cb_annex
}
change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }
}
}