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[flavor_cas.2501] 原住民联盟请求

时间范围
无明确时间范围(fromto 未定义)

触发概率
无明确概率(monthly_chance 未定义)

触发条件
无明确触发条件(trigger 字段未定义)

关键效果

  • 选项 A(历史选项)

    • scope:root_country 建立联盟
    • 触发 scope:root_country 的事件 flavor_cas.2503
    • 社会价值观 belligerent_vs_conciliatory 向左移动(趋向和解)
  • 选项 B

    • 触发 scope:root_country 的事件 flavor_cas.2504
    • 社会价值观 belligerent_vs_conciliatory 向右移动(趋向好战)

背景介绍
该事件模拟了原住民部落向邻近国家提出联盟请求的情景。玩家可以选择接受联盟(历史选项),推动双方关系向和解方向发展;或拒绝请求,可能导致关系紧张并增强好战倾向。事件反映了殖民时期原住民与外来势力之间复杂的外交互动。

完整事件代码

flavor_cas.2501 = { #Native Alliance Request
	fire_only_once = yes
	title = flavor_cas.2501.title
	desc = flavor_cas.2501.desc

	fire_only_once = yes

	historical_info = flavor_cas.2500.historical_info

	illustration_tags = {
		10 = armed
		10 = exterior
	}

	option = {
		name = flavor_cas.2501.a
		historical_option = yes
		create_alliance = { target = scope:root_country }
		scope:root_country = { trigger_event_non_silently = { id = flavor_cas.2503 } }
		change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }
	}

	option = {
		name = flavor_cas.2201.b
		scope:root_country = { trigger_event_non_silently = { id = flavor_cas.2504 } }
		change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }
	}
}