[flavor_cas.2501] 原住民联盟请求
时间范围
无明确时间范围(from 和 to 未定义)
触发概率
无明确概率(monthly_chance 未定义)
触发条件
无明确触发条件(trigger 字段未定义)
关键效果
-
选项 A(历史选项)
- 与
scope:root_country建立联盟 - 触发
scope:root_country的事件flavor_cas.2503 - 社会价值观
belligerent_vs_conciliatory向左移动(趋向和解)
- 与
-
选项 B
- 触发
scope:root_country的事件flavor_cas.2504 - 社会价值观
belligerent_vs_conciliatory向右移动(趋向好战)
- 触发
背景介绍
该事件模拟了原住民部落向邻近国家提出联盟请求的情景。玩家可以选择接受联盟(历史选项),推动双方关系向和解方向发展;或拒绝请求,可能导致关系紧张并增强好战倾向。事件反映了殖民时期原住民与外来势力之间复杂的外交互动。
完整事件代码
flavor_cas.2501 = { #Native Alliance Request
fire_only_once = yes
title = flavor_cas.2501.title
desc = flavor_cas.2501.desc
fire_only_once = yes
historical_info = flavor_cas.2500.historical_info
illustration_tags = {
10 = armed
10 = exterior
}
option = {
name = flavor_cas.2501.a
historical_option = yes
create_alliance = { target = scope:root_country }
scope:root_country = { trigger_event_non_silently = { id = flavor_cas.2503 } }
change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_left }
}
option = {
name = flavor_cas.2201.b
scope:root_country = { trigger_event_non_silently = { id = flavor_cas.2504 } }
change_societal_value = { type = belligerent_vs_conciliatory value = societal_value_move_to_right }
}
}