flavor_cas.2301 伊尔曼迪尼奥起义被镇压
时间范围:1430.1.1 - 1450.1.1(每月 10% 概率触发)
触发条件:
- 国家拥有变量
cas_irmandino_revolts。 - 国家境内没有名为
first_irmandino_revolt的叛军。
关键效果:
-
选项 A (
flavor_cas.2301.a):- 增加少量威望 (
prestige_mild_bonus)。 - 增加贵族阶层满意度 (
estate_satisfaction_mild_bonus)。 - 设置变量
cas_hunt_down_irmandino。
- 增加少量威望 (
-
选项 B (
flavor_cas.2301.b):- 增加少量稳定度 (
stability_mild_bonus)。 - 增加农民阶层满意度 (
estate_satisfaction_mild_bonus)。 - 为加利西亚地区 (
area:galicia_area) 内所有由本国拥有的地点中,所有属于本国的人口,增加大量人口满意度 (pop_satisfaction_severe_bonus)。
- 增加少量稳定度 (
背景介绍: 该事件模拟了15世纪中期卡斯蒂利亚王国(及其后继者西班牙)境内伊尔曼迪尼奥起义被镇压后的历史时刻。伊尔曼迪尼奥起义是加利西亚地区一场大规模的反贵族农民起义,代表了当时尖锐的社会矛盾。事件反映了在成功镇压叛乱后,统治者面临的选择:是进一步安抚贵族、巩固统治,还是采取怀柔政策以平息民怨、防止动乱再起。
完整事件代码:
flavor_cas.2301 = { #The Irmandiño Revolt Suppressed
type = country_event
title = flavor_cas.2301.title
desc = flavor_cas.2301.desc
image = "gfx/interface/illustrations/disaster/peasants_war.dds"
fire_only_once = yes
historical_info = flavor_cas.2301.historical_info
dynamic_historical_event = {
tag = CAS
tag = SPA
from = 1430.1.1
to = 1450.1.1
monthly_chance = 10
}
trigger = {
has_variable = cas_irmandino_revolts
NOT = {
any_rebel = {
rebel_name_key = first_irmandino_revolt
}
}
}
illustration_tags = {
10 = angry
10 = exterior
}
option = {
name = flavor_cas.2301.a
add_prestige = prestige_mild_bonus
add_estate_satisfaction = { type = estate_type:nobles_estate
value = estate_satisfaction_mild_bonus
}
set_variable = cas_hunt_down_irmandino
}
option = {
name = flavor_cas.2301.b
add_stability = stability_mild_bonus
add_estate_satisfaction = { type = estate_type:peasants_estate
value = estate_satisfaction_mild_bonus
}
custom_tooltip = {
text = flavor_cas.2301.b.tt
every_owned_location = {
limit = {
area = area:galicia_area
}
every_pop = {
limit = {
owner = root
}
add_pop_satisfaction = pop_satisfaction_severe_bonus
}
}
}
}
after = {
set_variable = cas_had_first_irmandino_revolt
}
}