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flavor_cas.2301 伊尔曼迪尼奥起义被镇压

时间范围:1430.1.1 - 1450.1.1(每月 10% 概率触发)

触发条件

  • 国家拥有变量 cas_irmandino_revolts
  • 国家境内没有名为 first_irmandino_revolt 的叛军。

关键效果

  • 选项 A (flavor_cas.2301.a):

    • 增加少量威望 (prestige_mild_bonus)。
    • 增加贵族阶层满意度 (estate_satisfaction_mild_bonus)。
    • 设置变量 cas_hunt_down_irmandino
  • 选项 B (flavor_cas.2301.b):

    • 增加少量稳定度 (stability_mild_bonus)。
    • 增加农民阶层满意度 (estate_satisfaction_mild_bonus)。
    • 为加利西亚地区 (area:galicia_area) 内所有由本国拥有的地点中,所有属于本国的人口,增加大量人口满意度 (pop_satisfaction_severe_bonus)。

背景介绍: 该事件模拟了15世纪中期卡斯蒂利亚王国(及其后继者西班牙)境内伊尔曼迪尼奥起义被镇压后的历史时刻。伊尔曼迪尼奥起义是加利西亚地区一场大规模的反贵族农民起义,代表了当时尖锐的社会矛盾。事件反映了在成功镇压叛乱后,统治者面临的选择:是进一步安抚贵族、巩固统治,还是采取怀柔政策以平息民怨、防止动乱再起。

完整事件代码

flavor_cas.2301 = { #The Irmandiño Revolt Suppressed
	type = country_event
	title = flavor_cas.2301.title
	desc = flavor_cas.2301.desc
	image = "gfx/interface/illustrations/disaster/peasants_war.dds"

	fire_only_once = yes

	historical_info = flavor_cas.2301.historical_info

	dynamic_historical_event = {
		tag = CAS
		tag = SPA
		from = 1430.1.1
		to = 1450.1.1
		monthly_chance = 10
	}

	trigger = {
		has_variable = cas_irmandino_revolts
		NOT = {
			any_rebel = {
				rebel_name_key = first_irmandino_revolt
			}
		}
	}

	illustration_tags = {
		10 = angry
		10 = exterior
	}

	option = {
		name = flavor_cas.2301.a
		add_prestige = prestige_mild_bonus
		add_estate_satisfaction = { type = estate_type:nobles_estate
			value = estate_satisfaction_mild_bonus
		}
		set_variable = cas_hunt_down_irmandino
	}

	option = {
		name = flavor_cas.2301.b
		add_stability = stability_mild_bonus
		add_estate_satisfaction = { type = estate_type:peasants_estate
			value = estate_satisfaction_mild_bonus
		}
		custom_tooltip = {
			text = flavor_cas.2301.b.tt
			every_owned_location = {
				limit = {
					area = area:galicia_area
				}
				every_pop = {
					limit = {
						owner = root
					}
					add_pop_satisfaction = pop_satisfaction_severe_bonus
				}
			}
		}
	}

	after = {
		set_variable = cas_had_first_irmandino_revolt
	}
}