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flavor_byz.44 菲洛修斯·斯库福斯登场

时间范围:1645.1.1-1670.1.1(每月 3% 概率)

触发条件

  • 如果当前国家是威尼斯(VEN),则拜占庭(BYZ)必须不存在。
  • 必须完全拥有 ionian_islands_province(爱奥尼亚群岛省份)。

关键效果

  • 选项 A (flavor_byz.44.a):
    • 减少国库资金(change_gold_effect = { scale = -1 })。
    • 艺术家 target_artist(菲洛修斯·斯库福斯)的技能提升 0.05,并加入玩家国家。
  • 选项 B (flavor_byz.44.b):
    • 艺术家 target_artist(菲洛修斯·斯库福斯)被派往一个声望最高的天主教国家(target_country)。
    • 玩家国家获得少量声望惩罚(add_prestige = prestige_mild_penalty)。

背景介绍: 此事件模拟了17世纪希腊画家菲洛修斯·斯库福斯(Philotheos Skoufos)的登场。他出生于1620年,是一位东正教背景的希腊艺术家,主要活跃于爱奥尼亚群岛地区。在威尼斯共和国控制该地区期间,拜占庭帝国已不复存在,这位艺术家的才华成为了当地文化领域的重要资源。事件反映了当时该地区在威尼斯统治下,希腊文化精英的流动与抉择,玩家可以选择资助并招募这位艺术家,或让他前往天主教世界寻求发展。

完整事件代码

flavor_byz.44 = { #https://en.wikipedia.org/wiki/Philotheos_Skoufos
	type = country_event
	title = flavor_byz.44.title
	desc = flavor_byz.44.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = BYZ
		tag = VEN
		from = 1645.1.1
		to = 1670.1.1
		monthly_chance = 3
	}

	trigger = {
		trigger_if = {
			limit = { this = c:VEN }
			NOT = { country_exists = c:BYZ }
		}

		own_entire_province = province_definition:ionian_islands_province
	}

	illustration_tags = {
		10 = happy
		10 = interior
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }

		location:corfu = {
			save_scope_as = target_location
		}

		ruler_or_regent ?= {
			save_scope_as = target_character
		}

		create_character = {
			first_name = name_philotheos
			last_name = skoufos
			artist = painter
			artist_skill = 0.6
			birth_date = 1620.1.1
			culture = culture:greek_culture
			birth_location = scope:target_location
			save_scope_as = target_artist
			religion = religion:orthodox
			adm = 64
			dip = 56
			mil = 22
			estate = estate_type:burghers_estate
			create_in_limbo = yes
		}

		ordered_known_country = {
			limit = {
				religion = religion:catholic
			}
			order_by = prestige
			max = 1
			save_scope_as = target_country
		}
	}

	option = {
		name = flavor_byz.44.a


		change_gold_effect = { scale = -1
		}

		scope:target_artist = {
			add_artist_skill = 0.05
			move_country = root
		}
	}

	option = {
		name = flavor_byz.44.b

		scope:target_artist = {
			move_country = scope:target_country
		}

		add_prestige = prestige_mild_penalty
	}
}