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flavor_byz.43 爱奥尼亚画派兴起

时间范围:1670.1.1-1700.1.1,每月 3% 概率触发

触发条件

  • 若事件触发者为威尼斯(VEN),则拜占庭(BYZ)必须不存在。
  • 必须完全控制省份定义 ionian_islands_province
  • 在科孚(corfu)位置,该省份内的所有地点必须由事件触发者控制。

关键效果

  • 选项 A (flavor_byz.43.a):

    • 为当前文化添加文化传统 cultural_tradition_severe_bonus
    • 为当前文化添加文化影响力 cultural_influence_severe_bonus
    • 减少金钱,比例为 -1.5。
  • 选项 B (flavor_byz.43.b):

    • 增加声望惩罚 prestige_mild_penalty
  • 选项 C (flavor_byz.43.c):

    • 触发条件:统治者或摄政必须拥有特质 scholar
    • 创建一个新角色:
      • 职业:画家(artist = painter
      • 艺术家技能:0.6
      • 文化:希腊文化(culture:greek_culture
      • 出生地:科孚(location:corfu
      • 出生日期:1650.1.1
      • 阶层:市民阶层(estate_type:burghers_estate
  • 选项 D (flavor_byz.43.d):

    • 触发条件:必须完全控制省份定义 crete_province
    • 在干地亚(location:candia)增加发展度 development_mild_bonus

背景介绍: 该事件模拟了17世纪末爱奥尼亚画派(Heptanese School)在威尼斯控制下的希腊岛屿(尤其是科孚)兴起的历史进程。这一时期,在威尼斯共和国的影响和保护下,一种融合了拜占庭传统与意大利文艺复兴风格的独特绘画艺术流派在爱奥尼亚群岛发展起来。事件反映了威尼斯作为文化保护者和赞助者的角色,以及当地希腊文化精英(特别是学者型统治者)在推动艺术发展中的作用。选项涉及对艺术家的赞助、文化影响力的提升,以及在克里特岛等地的连带发展。

完整事件代码

flavor_byz.43 = { #hhttps://en.wikipedia.org/wiki/Heptanese_school_(painting)
	type = country_event
	title = flavor_byz.43.title
	desc = flavor_byz.43.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = BYZ
		tag = VEN
		from = 1670.1.1
		to = 1700.1.1
		monthly_chance = 3
	}

	trigger = {
		trigger_if = {
			limit = { this = c:VEN }
			NOT = { country_exists = c:BYZ }
		}
		own_entire_province = province_definition:ionian_islands_province
		location:corfu = {
			province = {
				any_location_in_province = {
					count = all
					controller = root
				}
			}
		}
	}

	illustration_tags = {
		10 = happy
		10 = interior
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }

		ruler_or_regent ?= {
			save_scope_as = target_character
		}
	}

	option = {
		name = flavor_byz.43.a

		culture = {
			add_cultural_tradition = cultural_tradition_severe_bonus
			add_cultural_influence = cultural_influence_severe_bonus
		}

		change_gold_effect = { scale = -1.5
		}
	}

	option = {
		name = flavor_byz.43.b

		add_prestige = prestige_mild_penalty
	}

	option = {
		name = flavor_byz.43.c

		trigger = {
			ruler_or_regent ?= {
				has_trait = scholar
			}
		}

		create_character = {
			artist = painter
			artist_skill = 0.6
			culture = culture:greek_culture
			birth_location = location:corfu
			birth_date = 1650.1.1
			estate = estate_type:burghers_estate
		}
	}

	option = {
		name = flavor_byz.43.d

		trigger = {
			own_entire_province = province_definition:crete_province
		}

		location:candia = {
			change_development = development_mild_bonus
		}
	}
}