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flavor_byz.25 格弥斯托士·卜列东登场

时间范围:1410.1.1 - 1430.1.1(每月 5% 概率触发)

触发条件

  • 事件仅对拜占庭帝国(tag = BYZ)触发。
  • 事件在整个时间范围内仅发生一次(fire_only_once = yes)。

关键效果

  • 选项 A (历史选项)
    • 名称:flavor_byz.25.a
    • 效果:
      • 教士阶层满意度轻微下降(estate_satisfaction_mild_penalty)。
      • 在君士坦丁堡创建一件艺术作品《伯罗奔尼撒改革》(reforms_of_the_peloponnese),类型为论文(treatise),品质为47,创作者为格弥斯托士·卜列东。
      • 将创建的艺术家角色(格弥斯托士·卜列东)移入本国。
      • 提示:只要该艺术家存活,就有机会复兴希腊多神教(while_remains_chance_to_revive_hellenism_tt)。
  • 选项 B
    • 名称:flavor_byz.25.b
    • 效果:
      • 教士阶层满意度轻微提升(estate_satisfaction_mild_bonus)。
      • 处决艺术家角色格弥斯托士·卜列东(beheading),执行者为当前统治者。

背景介绍: 该事件模拟了拜占庭帝国晚期哲学家格弥斯托士·卜列东(Gemistos Plethon)的登场。卜列东是一位新柏拉图主义哲学家,他秘密信奉并试图复兴古希腊的希腊多神教(Hellenism),其思想对后来的意大利文艺复兴产生了影响。在游戏中,他的出现为拜占庭玩家提供了一个选择:是容忍这位异教思想家及其可能带来的宗教变革风险,还是为了维护正统信仰而将其清除。

完整事件代码

flavor_byz.25 = { #https://en.wikipedia.org/wiki/Gemistos_Plethon May God have mercy as to what I am about to do
	type = country_event
	title = flavor_byz.25.title
	desc = flavor_byz.25.desc

	fire_only_once = yes

	dynamic_historical_event = {
		tag = BYZ
		from = 1410.1.1
		to = 1430.1.1
		monthly_chance = 5
	}

	illustration_tags = {
		10 = regular
		10 = interior
	}

	historical_info = flavor_byz.25.historical_info

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
		create_character = {#https://es.wikipedia.org/wiki/Plet%C3%B3n
			first_name = name_gemistos
			last_name = plethon
			artist = philosopher
			artist_skill = 0.55
			culture = culture:greek_culture
			birth_location = location:constantinople
			birth_date = 1380.8.6
			save_scope_as = target_artist
			religion = religion:hellenism_religion
			adm = 74
			dip = 63
			mil = 34
			script = greek_pagan_larper
			estate = estate_type:burghers_estate
			create_in_limbo = yes
		}
	}

	option = {
		name = flavor_byz.25.a

		historical_option = yes

		add_estate_satisfaction = {
			type = estate_type:clergy_estate
			value = estate_satisfaction_mild_penalty
		}

		location:constantinople = {
			create_art = {
				quality = 47
				type = work_of_art_type:treatise
				key = reforms_of_the_peloponnese
				artist = scope:target_artist
			}
		}

		custom_tooltip = while_remains_chance_to_revive_hellenism_tt
		scope:target_artist = { move_country = root }
	}

	option = {
		name = flavor_byz.25.b

		add_estate_satisfaction = {
			type = estate_type:clergy_estate
			value = estate_satisfaction_mild_bonus
		}

		kill_character = {
			target = scope:target_artist
			reason = beheading
			killer = ruler
		}
	}

	after = {
		religion:hellenism_religion = {
			enable_religion = yes
		}
	}
}