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flavor_byz.24 斯塔夫拉顿币改革

时间范围:1367.1.1 - 1453.1.1 (每月 5% 概率)

触发条件

  • 事件仅对拜占庭帝国 (tag = BYZ) 触发。
  • 事件在游戏进程中仅发生一次 (fire_only_once = yes)。

关键效果

  • 选项 A (历史选项)
    • 增加轻度通货膨胀 (add_inflation = inflation_mild_bonus)。
    • 社会价值观向“资本经济”方向移动 (capital_economy_vs_traditional_economy 左移)。
    • 市民阶层满意度小幅提升 (estate_satisfaction_mild_bonus)。
    • 贵族阶层满意度小幅下降 (estate_satisfaction_mild_penalty)。
  • 选项 B
    • 社会价值观向“传统经济”方向移动 (capital_economy_vs_traditional_economy 右移)。
    • 市民阶层满意度小幅下降 (estate_satisfaction_mild_penalty)。
    • 贵族阶层满意度小幅提升 (estate_satisfaction_mild_bonus)。

背景介绍: 斯塔夫拉顿是拜占庭帝国晚期引入的一种银币,旨在应对经济危机和货币贬值。它的出现反映了帝国在财政上的挣扎与改革尝试,也体现了市民商业阶层与传统土地贵族之间在经济政策上的潜在矛盾。此事件模拟了帝国管理层在面对货币体系改革时,需要在刺激经济与维护传统社会结构之间做出的抉择。

完整事件代码

flavor_byz.24 = { #https://en.wikipedia.org/wiki/Stavraton
	type = country_event
	title = flavor_byz.24.title
	desc = flavor_byz.24.desc

	illustration_tags = {
		10 = happy
		10 = interior
	}

	fire_only_once = yes

	dynamic_historical_event = {
		tag = BYZ
		from = 1367.1.1
		to = 1453.1.1
		monthly_chance = 5
	}

	historical_info = flavor_byz.24.historical_info

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
		ruler_or_regent ?= { save_scope_as = target_character }
	}

	option = {
		name = flavor_byz.24.a

		add_inflation = inflation_mild_bonus

		change_societal_value = {
			type = capital_economy_vs_traditional_economy
			value = societal_value_move_to_left
		}
		add_estate_satisfaction = {
			type = estate_type:burghers_estate
			value = estate_satisfaction_mild_bonus
		}
		add_estate_satisfaction = {
			type = estate_type:nobles_estate
			value = estate_satisfaction_mild_penalty
		}
		historical_option = yes
	}

	option = {
		name = flavor_byz.24.b

		change_societal_value = {
			type = capital_economy_vs_traditional_economy
			value = societal_value_move_to_right
		}

		add_estate_satisfaction = {
			type = estate_type:burghers_estate
			value = estate_satisfaction_mild_penalty
		}
		add_estate_satisfaction = {
			type = estate_type:nobles_estate
			value = estate_satisfaction_mild_bonus
		}
	}
}