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flavor_boh.29 伟大源于卑微

时间范围:1385.1.1 - 1500.12.30(每月 1% 概率)

触发条件

  • 国家拥有库林(kourim)和布拉格(prague)两地。
  • 国家启用贵族特权 estate_privilege:noble_leaders_only

关键效果

  • 选项 A (flavor_boh.29.a)
    • 将事件中生成的人物 target_character 移入本国。
    • 获得少量陆军传统加成(army_tradition_mild_bonus)。
  • 选项 B (flavor_boh.29.b)
    • 贵族阶层(estate_type:nobles_estate)获得极高的满意度加成(estate_satisfaction_extreme_bonus)。
    • 社会价值观向“贵族政治 vs 财阀政治”(aristocracy_vs_plutocracy)的左侧(贵族政治)移动(societal_value_move_to_left)。
    • 将事件中生成的人物 target_character 流放(banish_character = yes)。

背景介绍: 在波希米亚王国(BOH)的历史中,1385年至1500年间,国家内部的社会阶层与权力结构不断演变。此事件模拟了一个出身卑微但才华横溢的军事人才(亨利)的出现,他可能来自农民阶层,却拥有卓越的军事、行政和外交才能。他的出现迫使波希米亚的统治者面临选择:是打破传统,接纳这位平民英雄并增强军力,还是维护贵族阶层的特权与稳定,将其排斥在外。这反映了中世纪晚期欧洲社会流动性、军事改革与贵族特权之间常见的紧张关系。

完整事件代码

flavor_boh.29 = { #Greatness from Humble Beginnings
	type = country_event
	title = flavor_boh.29.title
	desc = flavor_boh.29.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = BOH
		from = 1385.1.1
		to = 1500.12.30
		monthly_chance = 1
	}

	trigger = {
		owns = location:kourim
		owns = location:prague
		NOT = { has_estate_privilege = estate_privilege:noble_leaders_only }
	}

	illustration_tags = {
        10 = regular
        10 = exterior
    }

	immediate = {
		event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
		create_character = {
			first_name = name_henry
			adm = { 60 100 }
			dip = { 60 100 }
			mil = { 60 100 }
			age = 24
			add_trait = trait:master_of_arms
			add_trait = trait:just
			save_scope_as = target_character
			estate = estate_type:peasants_estate
			create_in_limbo = yes
		}
		location:kourim = { save_scope_as = target_location }
		location:prague = { save_scope_as = target_capital_location }
	}

	option = {
		name = flavor_boh.29.a

		scope:target_character = { move_country = root }
		add_army_tradition = army_tradition_mild_bonus
	}

	option = {
		name = flavor_boh.29.b

		add_estate_satisfaction = {
			type = estate_type:nobles_estate
			value = estate_satisfaction_extreme_bonus
		}
		change_societal_value = {
			type = aristocracy_vs_plutocracy
			value = societal_value_move_to_left
		}
		scope:target_character = {
			banish_character = yes
		}
	}
}