flavor_vlt.1 沃尔泰拉统治危机
时间范围
1339年1月1日 - 1342年1月1日,在此期间每月有 25% 的概率触发。
触发条件
国家满足以下任一条件:
- 未采用政府改革
dynastic_signoria_reform。 - 同时满足:
- 国家拥有统治者。
- 当前统治者为人物
vlt_rainuccio_allegretti。 - 王朝
belforti_dynasty存在。 - 在
belforti_dynasty王朝中,存在至少一位满足以下条件的在世男性成员:- 不是统治者。
- 年龄大于等于20岁。
- 隶属于本国。
关键效果
选项 A:flavor_vlt.1.a (历史选项)
- 如果存在被驱逐的统治者(
scope:expelled_ruler):- 将统治者更换为贝尔福蒂候选人(
scope:belforti_candidate)。 - 将被驱逐的统治者及其所有后代迁移至一个随机邻国。
- 将统治者更换为贝尔福蒂候选人(
- 如果国家未采用政府改革
dynastic_signoria_reform:- 添加政府改革
dynastic_signoria_reform。 - 社会价值观 中央化 vs 去中心化 向 左侧(去中心化) 大幅移动。
- 添加政府改革
选项 B:flavor_vlt.1.b
- 增加 大量 共和传统。
- 增加 少量 稳定度。
背景介绍
该事件描绘了14世纪中叶意大利城邦沃尔泰拉(VLT)内部的一次权力斗争。当时,统治者雷努乔·阿莱格雷蒂(Rainuccio Allegretti)的统治可能面临挑战,而显赫的贝尔福蒂(Belforti)家族中拥有合格的成年男性继承人。事件反映了中世纪意大利城邦中,家族势力、共和传统与个人统治权之间复杂的博弈。玩家可以选择顺应历史趋势,让贝尔福蒂家族上位并确立王朝统治(选项A),或者选择强化共和体制,抵制家族专权(选项B)。
完整事件代码
flavor_vlt.1 = {
type = country_event
title = flavor_vlt.1.title
desc = {
first_valid = {
triggered_desc = {
trigger = {
exists = scope:expelled_ruler
}
desc = flavor_vlt.1.desc_expel
}
triggered_desc = {
trigger = {
always = yes
}
desc = flavor_vlt.1.desc_signoria
}
}
}
historical_info = flavor_vlt.1.historical_info
fire_only_once = yes
dynamic_historical_event = {
tag = VLT
from = 1339.1.1
to = 1342.1.1
monthly_chance = 25
}
trigger = {
OR = {
NOT = { has_reform = government_reform:dynastic_signoria_reform }
AND = {
has_ruler = yes
ruler = character:vlt_rainuccio_allegretti
dynasty_exists = belforti_dynasty
dynasty:belforti_dynasty = {
any_character_in_dynasty = {
is_alive = yes
is_ruler = no
is_female = no
age_in_years >= 20
owner = ROOT
}
}
}
}
}
illustration_tags = {
10 = angry
10 = exterior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
if = {
limit = {
has_ruler = yes
ruler = character:vlt_rainuccio_allegretti
dynasty_exists = belforti_dynasty
dynasty:belforti_dynasty = {
any_character_in_dynasty = {
is_alive = yes
is_ruler = no
is_female = no
age_in_years >= 20
owner = ROOT
}
}
any_neighbor_country = {
count >= 1
}
}
ruler = {
save_scope_as = expelled_ruler
}
dynasty:belforti_dynasty = {
random_character_in_dynasty = {
limit = {
is_alive = yes
is_ruler = no
is_female = no
age_in_years >= 20
owner = ROOT
}
save_scope_as = belforti_candidate
}
}
if = {
limit = {
character:vlt_ottaviano_belforti = {
is_alive = yes
is_ruler = no
age_in_years >= 20
owner = ROOT
}
}
character:vlt_ottaviano_belforti = { save_scope_as = belforti_candidate }
}
random_neighbor_country = {
save_scope_as = country_of_destination
}
}
}
option = {
name = flavor_vlt.1.a
historical_option = yes
if = {
limit = {
exists = scope:expelled_ruler
}
set_new_ruler = scope:belforti_candidate
scope:expelled_ruler = {
move_country = scope:country_of_destination
every_descendant = {
move_country = scope:country_of_destination
}
}
}
if = {
limit = {
NOT = { has_reform = government_reform:dynastic_signoria_reform }
}
add_reform = government_reform:dynastic_signoria_reform
change_societal_value = {
type = centralization_vs_decentralization
value = societal_value_large_move_to_left
}
}
}
option = {
name = flavor_vlt.1.b
add_republican_tradition = republican_tradition_severe_bonus
add_stability = stability_mild_bonus
}
}