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flavor_usa.12 曼哈顿的困境

时间范围:无特定起止日期(fromto 未定义),事件在满足触发条件后仅能发生一次(fire_only_once = yes)。

触发概率:无月度概率(monthly_chance 未定义),事件在满足触发条件时即会触发。

触发条件

  • 国家正处于“殖民地革命”局势(is_situation_active = situation:colonial_revolution)。
  • 国家主流文化属于不列颠文化组(culture_group:british_group)。
  • 国家不是附庸国(is_subject = no)。
  • 国家拥有首都(exists = capital),且首都位于东海岸地区(region:east_coast_region)。
  • 国家拥有曼哈顿地区(location:manhattan)。

关键效果

  • 选项 A (flavor_usa.12.a)

    • 对曼哈顿地区造成影响:
      • 繁荣度轻微下降(change_prosperity = prosperity_mild_penalty)。
      • 所有人口规模减少5%(add_pop_size = { value = pop_size multiply = -0.05 })。
      • 摧毁该地区约10%的建筑等级(通过计算 location.num_buildings / 10 并取整,至少摧毁1级)。
    • 国家损失金钱(change_gold_effect = { scale = -2 })。
  • 选项 B (flavor_usa.12.b)

    • 对曼哈顿地区造成影响:
      • 繁荣度轻微下降(change_prosperity = prosperity_mild_penalty)。
      • 发展度轻微下降(change_development = development_mild_penalty)。
      • 所有人口规模减少5%(add_pop_size = { value = pop_size multiply = -0.05 })。
      • 摧毁该地区约10%的建筑等级(通过计算 location.num_buildings / 10 并取整,至少摧毁1级)。

背景介绍: 在北美殖民地革命风起云涌的时期,作为不列颠文化背景的殖民政权,其控制下的关键港口与贸易中心——曼哈顿,面临着严峻的挑战。可能是由于革命活动引发的社会动荡、经济封锁,或是战争带来的直接破坏,该地区的稳定与繁荣受到了威胁。统治者必须做出抉择,以应对这场危机,但无论如何选择,曼哈顿都难免要承受人口流失与财产损失的阵痛。

完整事件代码

flavor_usa.12 = {
	type = country_event
	title = flavor_usa.12.title
	desc = flavor_usa.12.desc

	fire_only_once = yes

	illustration_tags = {
		10 = regular
		10 = exterior
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }

		location:manhattan = {
			save_scope_as = target_location
		}
	}

	trigger = {
		is_situation_active = situation:colonial_revolution
		culture = {
			has_culture_group = culture_group:british_group
		}
		is_subject = no
		exists = capital
		capital.region = region:east_coast_region

		owns = location:manhattan
	}

	option = {
		name = flavor_usa.12.a
		
		custom_tooltip = {
			text = flavor_usa.12.a.tt
			scope:target_location = {
				change_prosperity = prosperity_mild_penalty
				every_pop = {
					add_pop_size = {
						value = pop_size
						multiply = -0.05
					}
				}
				ordered_buildings_in_location = {
					order_by = building_level
					max = {
						value = 1
	
						add = {
							value = location.num_buildings
							divide = 10
						}
					}
				
					location = { major_destroy_building_levels_in_location = yes }
				}
			}
		}
		change_gold_effect = { scale = -2 }
	}
	option = {
		name = flavor_usa.12.b
		
		custom_tooltip = {
			text = flavor_usa.12.b.tt
			scope:target_location = {
				change_prosperity = prosperity_mild_penalty
				change_development = development_mild_penalty
				every_pop = {
					add_pop_size = {
						value = pop_size
						multiply = -0.05
					}
				}
				ordered_buildings_in_location = {
					order_by = building_level
					max = {
						value = 1
	
						add = {
							value = location.num_buildings
							divide = 10
						}
					}
				
					location = { major_destroy_building_levels_in_location = yes }
				}
			}
		}
	}
}