[flavor_tim_governor.6] 帖木儿总督事件
时间范围
- 事件周期:无明确
from和to日期限制,为持续可触发事件 - 触发概率:无
monthly_chance字段,触发依赖条件满足
触发条件
- 国家拥有统治者 (
has_ruler = yes) - 国家已实施政府改革:索尤尔加尔总督制 (
has_reform = government_reform:soyurghal_governor_reform)
关键效果
选项 A (flavor_tim_governor.6.a)
- 在首都所在区域 (
target_area) 内,所有由本国拥有的省份,获得 少量发展度提升 (change_development = development_weak_bonus) - 国库 减少一定金额 (
change_gold_effect = { scale = -1 })
选项 B (flavor_tim_governor.6.b)
- 当前统治者 (
target_character) 行政能力提升 3 点 (add_adm = 3)
背景介绍
此事件模拟了帖木儿帝国(或其继承政体)在实行“索尤尔加尔”总督制下的治理决策。索尤尔加尔是一种军事采邑制度,总督通常由军事贵族担任,负责地方行政与税收。事件中,统治者面临选择:是投资于首都区域的基础建设以促进长期繁荣,还是将资源用于提升统治者个人的行政管理能力,以加强中央集权与治理效率。这反映了帖木儿帝国后期,地方总督与中央政权在资源分配与权力平衡上的典型张力。
完整事件代码
flavor_tim_governor.6 = {
type = country_event
title = flavor_tim_governor.6.title
desc = flavor_tim_governor.6.desc
trigger = {
has_ruler = yes
has_reform = government_reform:soyurghal_governor_reform
}
illustration_tags = {
10 = regular
10 = interior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
capital.area = {
save_scope_as = target_area
}
ruler ?= {
save_scope_as = target_character
}
overlord = {
save_scope_as = target_country
}
}
option = {
name = flavor_tim_governor.6.a
custom_tooltip = {
text = timurid_governor_increase_development_in_area_tt
scope:target_area = {
every_location_in_area = {
limit = {
owner ?= root
}
change_development = development_weak_bonus
}
}
}
change_gold_effect = { scale = -1 }
}
option = {
name = flavor_tim_governor.6.b
scope:target_character = {
add_adm = 3
}
}
}