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flavor_tim.1 帖木儿之死

时间范围:1350.1.1 - 1450.1.1(每月 2% 概率)

触发条件

  • 角色 chg_timur_lame_borjigin(帖木儿)已死亡。
  • 当前统治者的前任统治者(previous_ruler)是角色 chg_timur_lame_borjigin

关键效果

  • 选项:他的遗产将永存
    • 获得少量威望加成(prestige_mild_bonus)。
    • 隐藏效果:向所有邻国静默触发事件 flavor_tim.2

背景介绍: 帖木儿(Timur),又称跛子帖木儿,是14世纪后期帖木儿帝国的建立者,一位以军事征服和庞大帝国建设闻名的统治者。他的去世标志着一个时代的终结,其留下的庞大帝国和复杂的继承问题,为后续的权力斗争和地区格局变化埋下了伏笔。此事件模拟了这位传奇统治者去世后,其国家所面临的关键时刻。

完整事件代码

flavor_tim.1 = { #Death of Timur
	type = country_event
	title = flavor_tim.1.title
	desc = flavor_tim.1.desc

	fire_only_once = yes

	dynamic_historical_event = {
		tag = TIM
		from = 1350.1.1
		to = 1450.1.1
		monthly_chance = 2
	}

	trigger = {
		character:chg_timur_lame_borjigin ?= { is_alive = no }
		previous_ruler ?= character:chg_timur_lame_borjigin
	}

	illustration_tags = {
        10 = regular
        10 = exterior
    }

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		character:chg_timur_lame_borjigin = { save_scope_as = target_timur }
		set_global_variable = had_timur_ruler_variable

		trigger_event_silently = {
			id = flavor_tim.17
			months = {
				50
				100
			}
		}
	}

	option = { #His legacy will remain
		name = flavor_tim.1.a
		add_prestige = prestige_mild_bonus
		hidden_effect = {
			every_neighbor_country = {
				trigger_event_silently = { id = flavor_tim.2 }
			}
		}
	}
}