Keyboard shortcuts

Press or to navigate between chapters

Press S or / to search in the book

Press ? to show this help

Press Esc to hide this help

flavor_swe_nov.5 瑞典神学家的到访

时间范围:无特定时间范围(无 fromto 字段),事件在满足触发条件后可能发生。

触发条件

  • 名为 swedish_theologian 的角色必须存在。
  • swedish_theologian 角色必须存活。

关键效果

  • 选项 A:向他解释东正教是什么
    • 增加教士阶层满意度(estate_satisfaction_mild_bonus)。
    • 有 10% 的概率在 60 天后为 sweden_country 静默触发事件 flavor_swe_nov.6
    • swedish_theologian 角色移动到 sweden_country
  • 选项 B:有趣。
    • swedish_theologian 角色移动到当前国家(root)。
    • 当前国家对 sweden_country 获得观点修正 swe_theologian_visit_received
    • sweden_country 对当前国家获得观点修正 swe_theologian_visit_welcomed

背景介绍: 一位来自瑞典的神学家造访了你的宫廷。他对东正教信仰表现出浓厚的兴趣,并希望了解更多。作为统治者,你的回应方式将影响教士阶层对你的看法,并可能决定这位神学家未来的去向,甚至影响与瑞典的外交关系。

完整事件代码

flavor_swe_nov.5 = {
	type = country_event
	title = flavor_swe_nov.5.title
	desc = flavor_swe_nov.5.desc

	trigger = {
		exists = scope:swedish_theologian
		scope:swedish_theologian = {
			is_alive = yes
		}
	}

	illustration_tags = {
        10 = regular
        10 = interior
    }

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }
	}
	
	#Explain to him what the Orthodoxy is
	option = {
		name = flavor_swe_nov.5.a
		add_estate_satisfaction = { type = estate_type:clergy_estate value = estate_satisfaction_mild_bonus }
		random = {
			chance = 10
			custom_tooltip = { 
				text = flavor_swe_nov.5.a.at
				scope:sweden_country = { 
					trigger_event_silently = { 
						id = flavor_swe_nov.6 
						days = 60 
					}
				}
			}
		}
		scope:swedish_theologian = {
			move_country = scope:sweden_country
		}
		ai_chance = {
			factor = 1
		}
	}
	#Interesting.
	option = {
		name = flavor_swe_nov.5.b
		show_as_tooltip = {
			scope:swedish_theologian = {
				move_country = root
			}
		}
		add_opinion = {
			target = scope:sweden_country
			modifier = swe_theologian_visit_received
		}
		reverse_add_opinion = {
			target = scope:sweden_country
			modifier = swe_theologian_visit_welcomed
		}
		ai_chance = {
			factor = 1
		}
	}
}