Keyboard shortcuts

Press or to navigate between chapters

Press S or / to search in the book

Press ? to show this help

Press Esc to hide this help

flavor_por.5 贝伦塔

时间范围:1490.1.1 - 1520.1.1(每月 5% 概率)

触发条件

  • 拥有里斯本地区。

关键效果

  • 选项 A (历史选项)
    • 在里斯本地区建造建筑“贝伦塔”。
    • 将人物弗朗西斯科·德·阿鲁达(Francisco de Arruda)引入本国。
  • 选项 B
    • 获得少量威望惩罚。
    • 放逐人物弗朗西斯科·德·阿鲁达。

背景介绍: 该事件模拟了葡萄牙王国在16世纪初于里斯本建造贝伦塔的历史进程。贝伦塔是葡萄牙曼努埃尔式建筑的杰出代表,最初作为防御要塞和航海时代的象征而建,后来成为里斯本乃至葡萄牙的重要地标。事件中涉及的人物弗朗西斯科·德·阿鲁达是当时著名的建筑师和军事工程师,参与了该塔的设计与建造。

完整事件代码

flavor_por.5 = { #Tower of Belem
	hide_portraits = yes
	type = country_event
	title = flavor_por.5.title
	desc = flavor_por.5.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = POR
		from = 1490.1.1
		to = 1520.1.1
		monthly_chance = 5
	}

	trigger = {
		owns = location:lisbon
	}

	illustration_tags = {
        10 = regular
        10 = exterior
    }

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		create_character = {
			first_name = name_francis
			last_name = de_Arruda
			adm = 50
			dip = 40
			mil = 70
			artist_skill = 0.85
			artist = architect
			culture = culture:portuguese
			estate = estate_type:burghers_estate
			birth_location = location:lisbon
			script = por_francisco_de_arruda
			save_scope_as = target_character
			create_in_limbo = yes
		}
	}

	option = {
		name = flavor_por.5.a
		historical_option = yes
		location:lisbon = {
			construct_building = {
				building_type = building_type:tower_of_belem
			}
		}
		scope:target_character = { move_country = root }
	}
	option = {
		name = flavor_por.5.b
		add_prestige = prestige_weak_penalty
		scope:target_character = { banish_character = yes }
	}
	historical_info = flavor_por.5.historical_info
}