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flavor_pol.4 维尔纽斯大学

时间范围:1570.1.1 - 1610.1.1,每月 10% 概率触发

触发条件

  • 拥有维尔纽斯(vilnius)和考纳斯(kaunas)地区。
  • 国家宗教为天主教(catholic)。
  • 维尔纽斯和考纳斯均为城市(is_city = yes),且两地均未建有大学(building_type:university)。
  • 立陶宛(LIT)国家不存在。

关键效果

  • 选项 A (flavor_pol.4.a) - 历史选项

    • 在维尔纽斯以半价(cost_multiplier = 0.5)建造一所大学。
    • 启用政策:允许耶稣会(policy:jesuits_allowed)。
    • 社会价值观向“创新”(innovative)方向小幅移动。
    • 获得少量研究进度(research_progress_mild_bonus)。
    • 贵族阶层满意度小幅提升(estate_satisfaction_weak_bonus)。
  • 选项 B (flavor_pol.4.b)

    • 在维尔纽斯以1.5倍价格(cost_multiplier = 1.5)建造一所大学。
    • 启用政策:禁止耶稣会(policy:jesuits_not_allowed)。
    • 社会价值观向“创新”方向大幅移动。
    • 获得大量研究进度(research_progress_severe_bonus)。
    • 贵族阶层满意度大幅提升(estate_satisfaction_severe_bonus)。
  • 选项 C (flavor_pol.4.c)

    • 在考纳斯以1.5倍价格(cost_multiplier = 1.5)建造一所大学。
    • 启用政策:禁止耶稣会(policy:jesuits_not_allowed)。
    • 社会价值观向“创新”方向大幅移动。
    • 获得大量研究进度(research_progress_severe_bonus)。
    • 贵族阶层满意度大幅提升(estate_satisfaction_severe_bonus)。
  • 选项 D (flavor_pol.4.d)

    • 不建造大学。
    • 启用政策:禁止耶稣会(policy:jesuits_not_allowed)。
    • 声望小幅下降(prestige_weak_penalty)。
    • 贵族阶层满意度大幅下降(estate_satisfaction_severe_penalty)。

背景介绍: 该事件模拟了波兰立陶宛联邦时期建立维尔纽斯大学的历史进程。维尔纽斯大学(今维尔纽斯大学)成立于1579年,是东欧最古老的高等学府之一,其建立得到了波兰国王兼立陶宛大公斯特凡·巴托里的支持。大学的建立与耶稣会教育网络的扩张密切相关,旨在巩固天主教在该地区的影响力,并促进学术与文化发展,是联邦“黄金时代”的重要标志。

完整事件代码

flavor_pol.4 = { #https://en.wikipedia.org/wiki/Vilnius_University
	hide_portraits = yes
	type = country_event
	title = flavor_pol.4.title
	desc = flavor_pol.4.desc
	historical_info = flavor_pol.4.historical_info

	fire_only_once = yes
	dynamic_historical_event = {
		tag = LIT
		tag = PLC
		from = 1570.1.1
		to = 1610.1.1
		monthly_chance = 10
	}

	trigger = {
		owns = location:vilnius
		religion = religion:catholic
		location:vilnius = {
			is_city = yes
			NOT = {
				has_building = building_type:university
			}
		}
		owns = location:kaunas
		location:kaunas = {
			is_city = yes
			NOT = {
				has_building = building_type:university
			}
		}
		NOT = {
			country_exists = c:LIT
		}
	}

	illustration_tags = {
		10 = regular
		10 = interior
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:clergy_estate }
		ruler = {
			save_scope_as = target_character
		}
	}

	option = {
		name = flavor_pol.4.a

		historical_option = yes
		location:vilnius = {
			construct_building = {
				building_type = building_type:university
				cost_multiplier = 0.5
				cost_multiplier_reason = "game_concept_event"
			}
		}
		add_policy = policy:jesuits_allowed
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_move_to_right
		}
		add_research_progress = research_progress_mild_bonus
		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_weak_bonus }
	}

	option = {
		name = flavor_pol.4.b

		location:vilnius = {
			construct_building = {
				building_type = building_type:university
				cost_multiplier = 1.5
				cost_multiplier_reason = "academic_expensive_sponsorship"
			}
		}
		add_policy = policy:jesuits_not_allowed
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_large_move_to_right
		}
		add_research_progress = research_progress_severe_bonus
		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_bonus }
	}

	option = {
		name = flavor_pol.4.c

		location:kaunas = {
			construct_building = {
				building_type = building_type:university
				cost_multiplier = 1.5
				cost_multiplier_reason = "academic_expensive_sponsorship"
			}
		}
		add_policy = policy:jesuits_not_allowed
		change_societal_value = {
			type = traditionalist_vs_innovative
			value = societal_value_large_move_to_right
		}
		add_research_progress = research_progress_severe_bonus
		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_bonus }
	}

	option = {
		name = flavor_pol.4.d
		add_prestige = prestige_weak_penalty
		add_policy = policy:jesuits_not_allowed
		add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_severe_penalty }
	}
}