flavor_plc.11 扬·索别斯基登场
时间范围
1650.1.1 - 1690.1.1
每月 10% 概率触发
触发条件
- 拥有布斯科(Busk)地区
关键效果
-
选项 A(历史选项)
- 每年黄金收入 -1
- 扬·索别斯基(Jan Sobieski)加入我国
- 陆军传统获得极大提升(
army_tradition_extreme_bonus)
-
选项 B
- 威望获得轻微惩罚(
prestige_mild_penalty) - 正统性获得微弱增益(
legitimacy_weak_bonus) - 扬·索别斯基被秘密处决
- 威望获得轻微惩罚(
背景介绍
该事件模拟了波兰立陶宛联邦(波兰或波兰立陶宛联邦)在17世纪中后期,于布斯科地区迎来扬·索别斯基(未来的波兰国王扬三世·索别斯基)登上历史舞台的场景。索别斯基是波兰历史上著名的军事统帅,以其在维也纳之战中领导翼骑兵击败奥斯曼帝国而闻名。事件反映了这一时期波兰贵族阶层(施拉赫塔)中杰出军事人物的涌现及其对国家军事传统的影响。
完整事件代码
flavor_plc.11 = {
type = country_event
title = flavor_plc.11.title
desc = flavor_plc.11.desc
fire_only_once = yes
dynamic_historical_event = {
tag = POL
tag = PLC
from = 1650.1.1
to = 1690.1.1
monthly_chance = 10
}
trigger = {
owns = location:busk
}
illustration_tags = {
10 = regular
10 = exterior
}
immediate = {
event_illustration_poptype_effect = { foreground = pop_type:soldiers background = pop_type:soldiers }
create_character = {
estate = estate_type:nobles_estate
first_name = name_john
birth_date = 1629.8.17
dynasty = dynasty:sobieski_dynasty
birth_location = location:busk
culture = culture:lesser_polish
religion = root.religion
trait_category = general
adm = { 80 95 } dip = { 75 95 } mil = { 85 99 }
create_in_limbo = yes
add_trait = trait:hussar_commander
save_scope_as = target_character
}
}
option = {
name = flavor_plc.11.a
historical_option = yes
add_yearly_gold = -1
scope:target_character = {
move_country = ROOT
}
add_army_tradition = army_tradition_extreme_bonus
}
option = {
name = flavor_plc.11.b
hidden_effect = {
kill_character_silently = scope:target_character
}
add_prestige = prestige_mild_penalty
add_legitimacy = legitimacy_weak_bonus
}
}