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flavor_pap.101 教廷档案迁移

时间范围

1337.1.1 - 1350.1.1,每月 5% 概率触发。

触发条件

  • 控制 阿西西(assisi)阿维尼翁(avignon) 两地。
  • 阿西西(assisi) 拥有建筑 “教廷档案馆(papal_archives)”
  • 国家拥有统治者。

关键效果

选项 A(历史选项)

  • 阿西西(assisi) 拥有“教廷档案馆”,则将其 摧毁
  • 阿维尼翁(avignon) 执行以下操作之一:
    • 若该地没有“教廷档案馆”,则 免费立即建造 一座。
    • 若该地已有“教廷档案馆”,则将其 等级提升 1 级
  • 国家 损失一定金钱

选项 B

  • 国家 损失少量威望

背景介绍

该事件反映了14世纪中叶教廷档案的迁移历史。1337年至1350年间,随着教廷在阿维尼翁的稳固,原存放于意大利阿西西的重要教廷档案被有计划地转移至法国阿维尼翁,以加强新教廷所在地的行政与宗教权威。这一迁移过程象征着教廷权力中心的北移,也是阿维尼翁教廷时期制度建设的重要一环。

完整事件代码

flavor_pap.101 = {
	type = country_event
	fire_only_once = yes
	title = flavor_pap.101.title
	desc = flavor_pap.101.desc
	
	dynamic_historical_event = {
		tag = PAP
		from = 1337.1.1
		to = 1350.1.1
		monthly_chance = 5
	}
	
	trigger = {
		owns = location:assisi
		owns = location:avignon
		location:assisi = { has_building = building_type:papal_archives }
		has_ruler = yes
	}
	
	illustration_tags = {
        10 = regular
        10 = interior
    }

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		hidden_effect = {
			location:assisi = { save_scope_as = from_location }
			location:avignon = { save_scope_as = target_location }
			ruler ?= { save_scope_as = ruler_scope }	#loc
		}
	}
	
	option = {
		name = flavor_pap.101.a
		historical_option = yes
		scope:from_location = {
			if = {
				limit = { has_building = building_type:papal_archives }
				destroy_building = "building(building_type:papal_archives|root)"
			}
		}
		scope:target_location = {
			custom_tooltip = {
				text = move_building_tt
				if = {
					limit = { NOT = { has_building = building_type:papal_archives } }
					construct_building = {
						building_type = building_type:papal_archives
						cost_multiplier = 0
						instant = yes
						cost_multiplier_reason = "game_concept_event"
					}
				}
				else = {
					change_building_level_in_location = {
						building = building_type:papal_archives
						value = 1
						owner = root
					}
				}
			}
		}
		change_gold_effect = { scale = -1 }
	}
	
	option = {
		name = flavor_pap.101.b
		add_prestige = prestige_weak_penalty
	}
}