Keyboard shortcuts

Press or to navigate between chapters

Press S or / to search in the book

Press ? to show this help

Press Esc to hide this help

flavor_mlo.19 阿佐内·维斯孔蒂桥

时间范围:1337.1.1 - 1341.12.30(每月 5% 概率)

触发条件

  • 国家标签为 MLO
  • 拥有 lecco 地区。
  • 处于和平状态(未处于战争中)。
  • 国库拥有至少 50 金币。
  • 拥有在位统治者。

关键效果

  • 选项 A (flavor_mlo.19.a)
    • lecco 地区建造一座 bridge_infrastructure(桥梁基础设施)。
    • 使 lecco 地区获得少量繁荣度加成 (prosperity_very_weak_bonus)。
    • 使市民阶层 (burghers_estate) 获得少量满意度加成 (estate_satisfaction_weak_bonus)。
  • 选项 B (flavor_mlo.19.b)
    • 使市民阶层 (burghers_estate) 获得轻微满意度惩罚 (estate_satisfaction_mild_penalty)。

背景介绍: 该事件模拟了米兰公国(MLO)在14世纪中叶于莱科(Lecco)地区修建阿佐内·维斯孔蒂桥的历史决策。桥梁的建设不仅是一项重要的基础设施投资,能促进地区繁荣和贸易,也反映了统治者与市民阶层之间的关系。选择投资建设将赢得市民支持,而拒绝则可能引起他们的不满。

完整事件代码

flavor_mlo.19 = { # Ponte Azzone Visconti Bridge
	hide_portraits = yes
	type = country_event
	title = flavor_mlo.19.title
	desc = flavor_mlo.19.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = MLO
		from = 1337.1.1
		to = 1341.12.30
		monthly_chance = 5
	}

	trigger = {
		owns = location:lecco
		at_war = no
		gold >= 50
		has_ruler = yes
	}

	illustration_tags = {
        10 = angry
        10 = interior
    }

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:nobles_estate }
		location:lecco = { save_scope_as = target_location }
		ruler = {
			save_scope_as = target_character
		}
	}

	option = {
		name = flavor_mlo.19.a


		scope:target_location = {
			construct_building = { building_type = building_type:bridge_infrastructure }
			change_prosperity = prosperity_very_weak_bonus
		}
		add_estate_satisfaction = { type = estate_type:burghers_estate
			value = estate_satisfaction_weak_bonus
		}
	}

	option = {
		name = flavor_mlo.19.b


		add_estate_satisfaction = { type = estate_type:burghers_estate
			value = estate_satisfaction_mild_penalty
		}
	}
}