[flavor_mlo.17] 洛德里西奥·维斯孔蒂集结军队
时间范围
无明确起止日期(无 from 和 to 字段),事件触发后立即生效。
触发条件
- 角色
mlo_lodrisio_visconti(洛德里西奥·维斯孔蒂)必须:- 属于当前国家(
owner = ROOT) - 存活(
is_alive = yes)
- 属于当前国家(
关键效果
- 选项 A(
flavor_mlo.17.a):- 获得陆军传统加成(
add_army_tradition = army_tradition_ultimate_bonus) - 减少金钱(
change_gold_effect = { scale = -1 })
- 获得陆军传统加成(
- 选项 B(
flavor_mlo.17.b):- 减少威望(
add_prestige = prestige_weak_penalty) - 降低贵族阶层满意度(
add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_penalty })
- 减少威望(
背景介绍
洛德里西奥·维斯孔蒂是米兰维斯孔蒂家族的重要成员,在14世纪意大利北部的政治与军事冲突中扮演了关键角色。该事件模拟了洛德里西奥作为军事指挥官集结军队、准备作战的决策时刻,反映了中世纪意大利城邦中家族势力、军事资源与阶层关系之间的复杂互动。
完整事件代码
flavor_mlo.17 = { #Lodrisio Visconti Assembles an Army
hide_portraits = yes
type = country_event
title = flavor_mlo.17.title
desc = flavor_mlo.17.desc
trigger = {
character:mlo_lodrisio_visconti = {
owner = ROOT
is_alive = yes
}
}
illustration_tags = {
10 = armed
10 = exterior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
capital = {
save_scope_as = target_location
}
capital = {
area = { save_scope_as = target_area }
}
character:mlo_lodrisio_visconti = {
save_scope_as = target_character
}
}
option = {
name = flavor_mlo.17.a
add_army_tradition = army_tradition_ultimate_bonus
change_gold_effect = { scale = -1
}
}
option = {
name = flavor_mlo.17.b
add_prestige = prestige_weak_penalty
add_estate_satisfaction = { type = estate_type:nobles_estate value = estate_satisfaction_mild_penalty }
}
}