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flavor_kie.4 基辅圣像画家

时间范围:1680.1.1 - 1710.1.1(每月 3% 概率) 触发条件

  • 拥有基辅(Kyiv)地区。
  • 国家宗教为正教(Orthodox)。
  • 已研发“艺术学校”科技(art_school_advance)。

关键效果

  • 选项 A (flavor_kie.4.a)

    • 将人物约翰·鲁特科维奇(John Rutkovych)引入本国。
    • 在基辅地区创作一幅名为“大天使加百列”(gabriel_the_archangel)的圣像画(Icon),品质为75。
    • 文化获得轻微的文化影响力加成(cultural_influence_mild_bonus)和文化传统加成(cultural_tradition_mild_bonus)。
    • 国库减少2金币(change_gold_effect = { scale = -2 })。
  • 选项 B (flavor_kie.4.b)

    • 触发前提:拥有若夫克瓦(Zhovkva)地区,且该地区为城镇(location_rank:town)并拥有艺术学校(art_school)或艺术学院(arts_academy)建筑。
    • 若若夫克瓦地区不是城镇,则将其提升为城镇。
    • 若已研发“艺术学院”科技(arts_academy_advance)且若夫克瓦没有艺术学院,则:
      • 若存在艺术学校,则先拆除。
      • 以半价(cost_multiplier = 0.5)建造一座艺术学院。
    • 若未研发“艺术学院”科技但已研发“艺术学校”科技,且若夫克瓦没有艺术学校,则以半价建造一座艺术学校。
    • 人物约翰·鲁特科维奇被静默处决(kill_character_silently)。
  • 选项 C (flavor_kie.4.c)

    • 国家声望受到轻微惩罚(prestige_mild_penalty)。
    • 人物约翰·鲁特科维奇被静默处决。

背景介绍: 在17世纪末至18世纪初的东欧,正教文化圈经历着艺术与宗教的复兴。基辅作为重要的宗教与文化中心,孕育了一批杰出的圣像画家。此事件模拟了国家在拥有艺术发展基础后,如何对待一位本土诞生的天才圣像画家约翰·鲁特科维奇。玩家可以选择资助他创作传世圣像以提升文化影响力,利用他的才华在另一地区发展艺术教育体系,或者因忽视其价值而导致人才流失并损害国家声望。

完整事件代码

flavor_kie.4 = {
	type = country_event
	title = flavor_kie.4.title
	desc = flavor_kie.4.desc

	dynamic_historical_event = {
		tag = KIE
		tag = UKR
		tag = RUS
		tag = PLC
		from = 1680.1.1
		to = 1710.1.1
		monthly_chance = 3
	}

	fire_only_once = yes

	trigger = {
		owns = location:kyiv
		religion = religion:orthodox
		has_advance = art_school_advance
	}

	image = "gfx/interface/illustrations/institutions/renaissance.dds"

	immediate = {
		create_character = {
			estate = estate_type:clergy_estate
			first_name = name_john
			last_name = rutkovych
			birth_date = 1650.3.2
			artist = iconographer
			artist_skill = 0.75
			culture = culture:ruthenian
			religion = religion:orthodox
			birth_location = location:kyiv
			save_scope_as = target_character
			create_in_limbo = yes
		}

		location:kyiv = {
			save_scope_as = target_location
		}
	}

	option = {
		name = flavor_kie.4.a

		scope:target_character = {
			move_country = root
		}

		scope:target_location = {
			create_art = {
				artist = scope:target_character
				key = gabriel_the_archangel
				quality = 75
				type = work_of_art_type:icon
			}
		}

		culture = {
			add_cultural_influence = cultural_influence_mild_bonus
			add_cultural_tradition = cultural_tradition_mild_bonus
		}

		change_gold_effect = { scale = -2 }
	}

	option = {
		name = flavor_kie.4.b

		trigger = {
			owns = location:zhovkva
			location:zhovkva = {
				NOR = {
					OR = {
						has_building = building_type:art_school
						has_building = building_type:arts_academy
					}
					location_rank = location_rank:town
				}
			}
		}

		if = {
			limit = {
				location:zhovkva = {
					NOT = { location_rank = location_rank:town }
				}
			}
			location:zhovkva = { change_location_rank = location_rank:town }
		}
		if = {
			limit = {
				has_advance = arts_academy_advance
				location:zhovkva = {
					NOT = { has_building = building_type:arts_academy }
				}
			}
			location:zhovkva = {
				if = {
					limit = { has_building = building_type:art_school }
					hidden_effect = { destroy_building = "building(building_type:art_school|owner)" }
				}
				construct_building = {
					building_type = building_type:arts_academy
					cost_multiplier = 0.5
					cost_multiplier_reason = "game_concept_event"
				}
			}
		}
		else_if = {
			limit = {
				has_advance = art_school_advance
				location:zhovkva = {
					NOT = { has_building = building_type:art_school }
				}
			}
			location:zhovkva = {
				construct_building = {
					building_type = building_type:art_school
					cost_multiplier = 0.5
					cost_multiplier_reason = "game_concept_event"
				}
			}
		}
   		kill_character_silently = scope:target_character
	}

	option = {
		name = flavor_kie.4.c

		add_prestige = prestige_mild_penalty
		kill_character_silently = scope:target_character
	}
}