flavor_kie.2 农奴制与特权
时间范围:1500.1.1 - 1821.1.1(每月 2% 概率)
触发条件:
- 国家为
KIE或UKR。
关键效果:
- 选项 A (历史选项):
- 解锁特权:
ukr_kholop_protection。 - 社会价值观
serfdom_vs_free_subjects向右移动(societal_value_move_to_right)。
- 解锁特权:
- 选项 B:
- 社会价值观
serfdom_vs_free_subjects向左移动(societal_value_move_to_left)。 - 贵族阶层满意度小幅提升(
estate_satisfaction_mild_bonus)。
- 社会价值观
- 选项 C(需统治者或摄政拥有特质
malevolent):- 社会价值观
serfdom_vs_free_subjects大幅向左移动(societal_value_large_move_to_left)。 - 贵族阶层满意度极大提升(
estate_satisfaction_extreme_bonus)。 - 农民阶层满意度小幅降低(
estate_satisfaction_mild_penalty)。
- 社会价值观
- 选项 D(需统治者或摄政拥有特质
benevolent):- 解锁特权:
ukr_kholop_protection。 - 社会价值观
serfdom_vs_free_subjects大幅向右移动(societal_value_large_move_to_right)。 - 农民阶层满意度小幅提升(
estate_satisfaction_mild_bonus)。
- 解锁特权:
背景介绍: 该事件反映了基辅(KIE)或乌克兰(UKR)地区在近代早期面临的农奴制问题。统治者需要在维护贵族特权与保护农民权益之间做出抉择,其决策将深刻影响社会结构、阶层关系和国家的发展方向。不同的选项体现了统治者个人特质(如仁慈或恶意)对国家政策的潜在影响。
完整事件代码:
flavor_kie.2 = {
type = country_event
title = flavor_kie.2.title
desc = flavor_kie.2.desc
historical_info = flavor_kie.2.historical_info
dynamic_historical_event = {
tag = KIE
tag = UKR
from = 1500.1.1
to = 1821.1.1
monthly_chance = 2
}
illustration_tags = {
10 = angry
10 = exterior
}
fire_only_once = yes
immediate = {
event_illustration_estate_effect = { foreground = estate_type:peasants_estate background = estate_type:nobles_estate }
ruler_or_regent ?= {
save_scope_as = target_character
}
}
option = {
name = flavor_kie.2.a
historical_option = yes
unlock_estate_privilege_effect = {
type = ukr_kholop_protection
}
change_societal_value = {
type = serfdom_vs_free_subjects
value = societal_value_move_to_right
}
}
option = {
name = flavor_kie.2.b
change_societal_value = {
type = serfdom_vs_free_subjects
value = societal_value_move_to_left
}
add_estate_satisfaction = {
type = estate_type:nobles_estate
value = estate_satisfaction_mild_bonus
}
}
option = {
name = flavor_kie.2.c
trigger = {
ruler_or_regent ?= {
has_trait = malevolent
}
}
change_societal_value = {
type = serfdom_vs_free_subjects
value = societal_value_large_move_to_left
}
add_estate_satisfaction = {
type = estate_type:nobles_estate
value = estate_satisfaction_extreme_bonus
}
add_estate_satisfaction = {
type = estate_type:peasants_estate
value = estate_satisfaction_mild_penalty
}
}
option = {
name = flavor_kie.2.d
trigger = {
ruler_or_regent ?= {
has_trait = benevolent
}
}
unlock_estate_privilege_effect = {
type = ukr_kholop_protection
}
change_societal_value = {
type = serfdom_vs_free_subjects
value = societal_value_large_move_to_right
}
add_estate_satisfaction = {
type = estate_type:peasants_estate
value = estate_satisfaction_mild_bonus
}
}
}