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flavor_ira.1010 什叶派起义

时间范围:1450.1.1 - 1550.1.1(每月 5% 概率)

触发条件

  • 事件国家必须信仰什叶派 (religion = religion:shia)。
  • 事件国家必须拥有至少一个历史宿敌 (has_historical_rivals = yes)。
  • 至少一个历史宿敌满足以下所有条件:
    • 该宿敌国家存在 (country_exists = this)。
    • 是事件国家的邻国 (is_neighbor_of = ROOT)。
    • 信仰逊尼派 (religion = religion:sunni)。
    • 未与事件国家处于战争状态 (NOT = { is_at_war_with = ROOT })。
    • 至少拥有一块以什叶派为主导宗教的省份 (any_owned_location = { dominant_religion = religion:shia })。

关键效果

  • 选项 A (历史选项)
    • 大幅提升奇兹尔巴什阶层满意度 (qizilbash_estate_satisfaction = { value = estate_satisfaction_severe_bonus })。
    • 小幅增加国家稳定度 (add_stability = stability_mild_bonus)。
    • 损失 6 个月收入 (change_gold_effect = { scale = -6 })。
    • 支持在宿敌国家境内生成的什叶派叛军 (support_rebel = scope:target_rebel)。
    • 触发宿敌国家的事件 flavor_ira.1011
  • 选项 B
    • 大幅降低奇兹尔巴什阶层满意度 (qizilbash_estate_satisfaction = { value = estate_satisfaction_severe_penalty })。
    • 大幅降低国家稳定度 (add_stability = stability_severe_penalty)。
    • 获得宿敌国家的“未支持叛军”好感度修正 (reverse_add_opinion = { target = scope:target_country modifier = opinion_did_not_support_rebels })。
    • (隐藏效果)消灭已生成的叛军 (destroy_rebel = scope:target_rebel)。

背景介绍: 在15至16世纪,萨法维帝国崛起并奉什叶派伊斯兰教为国教,与周边逊尼派主导的奥斯曼帝国等强权形成尖锐的宗教与地缘对立。奇兹尔巴什(红头军)作为萨法维帝国的军事与政治支柱,具有强烈的什叶派信仰和扩张热情。当宿敌逊尼派国家境内存在什叶派人口聚居地时,奇兹尔巴什阶层可能会强烈要求帝国介入,支持当地的什叶派信徒起义,以扩大什叶派的影响力并打击宿敌。此事件反映了这一时期中东地区深刻的教派冲突与地缘博弈。

完整事件代码

flavor_ira.1010 = {
	hide_portraits = yes
	type = country_event
	title = flavor_ira.1010.title
	desc = flavor_ira.1010.desc
	historical_info = flavor_ira.1010.historical_info
	fire_only_once = yes
	dynamic_historical_event = {
		tag = IRA
		from = 1450.1.1
		to = 1550.1.1
		monthly_chance = 5
	}
	illustration_tags = {
		10 = armed
		10 = exterior
	}
	trigger = {
		religion = religion:shia
		has_historical_rivals = yes
		any_historical_rival = {
			country_exists = this
			is_neighbor_of = ROOT
			religion = religion:sunni
			NOT = { is_at_war_with = ROOT }
			any_owned_location = {
				dominant_religion = religion:shia
			}
		}
	}
	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
		save_scope_as = root_country
		random_historical_rival = {
			limit = {
				country_exists = this
				is_neighbor_of = ROOT
				religion = religion:sunni
				NOT = { is_at_war_with = ROOT }
				any_owned_location = {
					dominant_religion = religion:shia
				}
			}
			save_scope_as = target_country
			random_owned_location = {
				limit = { dominant_religion = religion:shia }
				save_scope_as = target_location
			}
			create_rebel = {
				category = religious
				religion = religion:shia
				name = qizilbash_uprising
				save_scope_as = target_rebel
			}
		}
	}

	option = {
		name = flavor_ira.1010.a
		historical_option = yes
		qizilbash_estate_satisfaction = { value = estate_satisfaction_severe_bonus }
		add_stability = stability_mild_bonus
		change_gold_effect = { scale = -6 }
		support_rebel = scope:target_rebel
		scope:target_country = {
			trigger_event_non_silently = { id = flavor_ira.1011 }
		}
	}
	option = {
		name = flavor_ira.1010.b
		qizilbash_estate_satisfaction = { value = estate_satisfaction_severe_penalty }
		add_stability = stability_severe_penalty
		reverse_add_opinion = { target = scope:target_country modifier = opinion_did_not_support_rebels }
		hidden_effect = {
			destroy_rebel = scope:target_rebel
		}
	}
}