flavor_geo.28 苏尔汗-萨巴·奥尔别利亚尼登场
时间范围:1678.1.1 - 1710.3.14 (每月 1% 概率触发)
触发条件:
- 国家处于和平状态 (
at_war = no) - 国家未处于破产状态 (
is_during_bankruptcy = no) - 国家拥有德马尼西地区 (
owns = location:dmanisi)
关键效果:
- 选项 A (历史选项):
- 将创建的人物(苏尔汗-萨巴·奥尔别利亚尼)移入本国。
- 国库减少 3 金币。
- 选项 B:
- 本国文化获得轻微的文化传统惩罚 (
add_cultural_tradition = cultural_tradition_mild_penalty) 和文化影响力惩罚 (add_cultural_influence = cultural_influence_mild_penalty)。 - (隐藏效果)静默处决创建的人物。
- 本国文化获得轻微的文化传统惩罚 (
背景介绍: 该事件模拟了格鲁吉亚贵族、作家和外交家苏尔汗-萨巴·奥尔别利亚尼(Sulkhan-Saba Orbeliani)的登场。他出生于1658年,来自德马尼西的奥尔别利亚尼家族,是格鲁吉亚启蒙运动的重要人物之一,以其文学创作和外交活动闻名。事件为格鲁吉亚玩家提供了一个机会,选择是否接纳这位有才华的作家进入宫廷,或是拒绝他并承受文化上的负面影响。
完整事件代码:
flavor_geo.28 = { #Sulkhan-Saba Orbeliani
type = country_event
title = flavor_geo.28.title
desc = flavor_geo.28.desc
historical_info = flavor_geo.28.historical_info
fire_only_once = yes
dynamic_historical_event = {
tag = GEO
from = 1678.1.1
to = 1710.3.14
monthly_chance = 1
}
trigger = {
at_war = no
is_during_bankruptcy = no
owns = location:dmanisi
}
illustration_tags = {
10 = interior
10 = regular
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
location:dmanisi = {
event_illustration_estate_effect = { foreground = estate_type:nobles_estate background = estate_type:nobles_estate }
save_scope_as = target_location
create_dynasty_from_location = orbeliani_dynasty
}
ruler_or_regent = { save_scope_as = target_character1 }
create_character = {
first_name = name_sulkhan.name_saba
dynasty = dynasty:orbeliani_dynasty
birth_date = 1658.1.26
birth_location = location:dmanisi
estate = estate_type:nobles_estate
artist = writer
artist_skill = 0.81
save_scope_as = target_character2
create_in_limbo = yes
}
}
option = {
name = flavor_geo.28.a
historical_option = yes
scope:target_character2 = { move_country = root }
change_gold_effect = { scale = -3 }
}
option = {
name = flavor_geo.28.b
culture = {
add_cultural_tradition = cultural_tradition_mild_penalty
add_cultural_influence = cultural_influence_mild_penalty
}
hidden_effect = {
kill_character_silently = scope:target_character2
}
}
}