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flavor_dan.20 迁都哥本哈根

时间范围:1350.1.1 - 1450.1.1(每月 2% 概率触发)

触发条件

  • 国家拥有统治者。
  • 国家拥有罗斯基勒(roskilde)地区。
  • 国家拥有哥本哈根(kobenhavn)地区。
  • 国家已解锁“皇家宫廷”(royal_court_advance)科技。

关键效果

  • 选项 A (历史选项)
    • 将首都迁至哥本哈根(kobenhavn)地区。
    • 如果哥本哈根地区没有“皇家宫廷”(royal_court)建筑,则以半价(cost_multiplier = 0.5)建造一个。
    • 如果哥本哈根地区已有“皇家宫廷”建筑,则给予该地区一次“温和发展加成”(development_mild_bonus)和一次“显著繁荣度加成”(prosperity_severe_bonus)。
  • 选项 B
    • 如果罗斯基勒(roskilde)地区没有“皇家宫廷”(royal_court)建筑,则以半价(cost_multiplier = 0.5)建造一个。
    • 如果罗斯基勒地区已有“皇家宫廷”建筑,则给予该地区一次“温和发展加成”(development_mild_bonus)和一次“显著繁荣度加成”(prosperity_severe_bonus)。

背景介绍: 此事件模拟了丹麦王国在14至15世纪期间,政治中心从罗斯基勒向哥本哈根转移的历史进程。哥本哈根凭借其优越的地理位置和港口条件,逐渐发展成为北欧重要的贸易和权力中心。该事件反映了王室为巩固统治、提升国家威望而进行的首都迁移与宫廷建设。

完整事件代码

flavor_dan.20 = { #Moving to Copenhagen
	type = country_event
	title = flavor_dan.20.title
	desc = flavor_dan.20.desc

	fire_only_once = yes
	dynamic_historical_event = {
		tag = DAN
		from = 1350.1.1
		to = 1450.1.1
		monthly_chance = 2
	}

	immediate = {
		location:kobenhavn = {
		save_scope_as = target_location
		}
		ruler ?= {
			save_scope_as = target_character
		}
	}

	trigger = {
		has_ruler = yes
		owns = location:roskilde
		owns = location:kobenhavn
		has_advance = royal_court_advance
	}

	option = {
		name = flavor_dan.20.a
		historical_option = yes

		set_capital = location:kobenhavn
		if = {
			limit = {
				NOT = {
					location:kobenhavn = { has_building = building_type:royal_court }
				}
			}
			location:kobenhavn = {
				construct_building = {
					building_type = building_type:royal_court
					cost_multiplier = 0.5
					cost_multiplier_reason = "palace_cheap_sponsorship"
				}
			}
		}
		else = {
			location:kobenhavn = {
				change_development = development_mild_bonus
				change_prosperity = prosperity_severe_bonus
			}
		}
	}

	option = {
		name = flavor_dan.20.b

		if = {
			limit = {
				NOT = {
					location:roskilde = { has_building = building_type:royal_court }
				}
			}
			location:roskilde = {
				construct_building = {
					building_type = building_type:royal_court
					cost_multiplier = 0.5
					cost_multiplier_reason = "palace_cheap_sponsorship"
				}
			}
		}
		else = {
			location:roskilde = {
				change_development = development_mild_bonus
				change_prosperity = prosperity_severe_bonus
			}
		}
	}
}