flavor_chi.2210 中国宝船舰队抵达
时间范围
事件为动态历史事件,无固定 from 和 to 日期,触发概率由游戏系统动态控制,无 monthly_chance 字段。
触发条件
- 当前宝船舰队所在位置(
scope:expedition_initiator.var:chinese_treasure_fleet_location)必须至少有一个文化属于中华文化组(culture_group:chinese_group)的人口。
关键效果
选项 A(flavor_chi.2210.a):
- 在宝船舰队当前位置,为所有属于中华文化组的人口:
- 增加“极度满意”级别的人口满意度(
add_pop_satisfaction = pop_satisfaction_extreme_bonus)。 - 人口规模增加 5%(
add_pop_size = { value = pop_size multiply = 0.05 })。
- 增加“极度满意”级别的人口满意度(
- 对当前文化施加“轻微惩罚”级别的文化影响力(
add_cultural_influence = cultural_influence_mild_penalty)。 - AI选择此选项的权重基础为100,并乘以中性AI权重系数(
chinese_expedition_neutral_ai_weight)。
选项 B(flavor_chi.2210.b):
- 执行降低远征队声望的操作(
decrease_opinion_of_expedition = yes)。 - 获得“轻微增益”级别的政府点数(
add_government_power = government_power_mild_bonus)。 - AI选择此选项的权重基础为100,并乘以负面AI权重系数(
chinese_expedition_negative_ai_weight)。
背景介绍
此事件模拟了中国明朝郑和宝船舰队在远洋航行中抵达海外华人聚居地的情景。舰队的到来对当地华人社群产生了直接影响,可能带来人口增长和归属感提升,同时也可能因文化互动或资源分配引发复杂的政治与社会反应。
完整事件代码
flavor_chi.2210 = {
type = country_event
title = flavor_chi.2210.title
desc = flavor_chi.2210.desc
trigger = {
scope:expedition_initiator.var:chinese_treasure_fleet_location ?= {
any_pop = {
culture = {
has_culture_group = culture_group:chinese_group
}
}
}
}
illustration_tags = {
10 = happy
10 = exterior
}
immediate = {
set_chinese_expedition_scopes = yes
if = {
limit = {
is_ai = no
}
event_illustration_estate_background_effect = { background = estate_type:burghers_estate }
scope:expedition_initiator = {
event_illustration_estate_foreground_effect = { foreground = estate_type:burghers_estate }
}
}
}
option = {
name = flavor_chi.2210.a
ai_chance = {
factor = 100
modifier = {
factor = {
value = 1
multiply = chinese_expedition_neutral_ai_weight
}
}
}
scope:expedition_initiator.var:chinese_treasure_fleet_location ?= {
every_pop = {
limit = {
culture = {
has_culture_group = culture_group:chinese_group
}
}
add_pop_satisfaction = pop_satisfaction_extreme_bonus
add_pop_size = {
value = pop_size
multiply = 0.05
}
}
}
culture = {
add_cultural_influence = cultural_influence_mild_penalty
}
}
option = {
name = flavor_chi.2210.b
ai_chance = {
factor = 100
modifier = {
factor = {
value = 1
multiply = chinese_expedition_negative_ai_weight
}
}
}
decrease_opinion_of_expedition = yes
add_government_power = government_power_mild_bonus
}
after = {
visitation_event_pulse = yes
}
}