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flavor_chi.106 清初画坛巨匠

时间范围:1650.1.1 - 1685.1.1(每月 3% 概率触发)

触发条件

  • 国家为 is_qing_china = yes(即清朝中国)。

关键效果

  • 选项 A (flavor_chi.106.a)
    • 为创建的人物 target_character 添加持续终身的修正 chi_artistic_master_of_the_qing_dynasty
    • 若存在主流文化,则为其添加 cultural_influence_mild_bonus(文化影响力轻度增益)和 cultural_tradition_mild_bonus(文化传统轻度增益)。
    • 将人物 target_character 移动至触发国。
    • 社会价值观 individualism_vs_communalism 向“个人主义”方向发生巨大转变 (societal_value_huge_move_to_right)。
  • 选项 B (flavor_chi.106.b)
    • 静默处决创建的人物 target_character
    • 社会价值观 individualism_vs_communalism 向“集体主义”方向发生巨大转变 (societal_value_huge_move_to_left)。
    • 社会价值观 outward_vs_inward 向“内敛”方向发生巨大转变 (societal_value_huge_move_to_left)。

背景介绍: 此事件模拟了清初(顺治至康熙年间)一位来自江南地区、才华横溢的画家被朝廷发现并可能招揽的情景。该人物精通绘画,其文化背景(吴文化、三教信仰)和市民阶层身份,代表了明末清初江南士绅与艺术精英的典型形象。玩家的选择将影响朝廷对个人艺术才华的推崇程度,并深刻塑造国家在个人与集体、开放与内敛之间的文化价值取向。

完整事件代码

flavor_chi.106 = {
	type = country_event
	title = flavor_chi.106.title
	desc = flavor_chi.106.desc
	historical_info = flavor_chi.106.historical_info

	fire_only_once = yes
	dynamic_historical_event = {
		tag = CHI
		from = 1650.1.1
		to = 1685.1.1
		monthly_chance = 3
	}

	trigger = {
		is_qing_china = yes
	}

	illustration_tags = {
		10 = happy
		10 = interior
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }

		create_character = {
			first_name = name_hui12
			last_name = name_wang
			adm = { 25 100 }
			dip = { 25 100 }
			mil = { 25 100 }
			artist = artist_type:painter
			artist_skill = { 0.25 0.9 }
			birth_date = 1632.3.6
			birth_location = location:changshu
			culture = culture:wu_culture
			religion = religion:sanjiao
			estate = estate_type:burghers_estate
			save_scope_as = target_character
			create_in_limbo = yes
		}

		ruler_or_regent ?= {
			save_scope_as = target_character2
		}
	}

	option = {
		name = flavor_chi.106.a

		scope:target_character = {
			add_character_modifier = {
				modifier = chi_artistic_master_of_the_qing_dynasty
				years = -1
			}
		}

		culture ?= {
			add_cultural_influence = cultural_influence_mild_bonus
			add_cultural_tradition = cultural_tradition_mild_bonus
		}
		scope:target_character = { move_country = root }

		change_societal_value = { type = individualism_vs_communalism value = societal_value_huge_move_to_right }
	}

	option = {
		name = flavor_chi.106.b

		hidden_effect = {
   			kill_character_silently = scope:target_character
  		}
		change_societal_value = { type = individualism_vs_communalism value = societal_value_huge_move_to_left }
		change_societal_value = { type = outward_vs_inward value = societal_value_huge_move_to_left }
	}
}