flavor_chi.106 清初画坛巨匠
时间范围:1650.1.1 - 1685.1.1(每月 3% 概率触发)
触发条件:
- 国家为
is_qing_china = yes(即清朝中国)。
关键效果:
- 选项 A (flavor_chi.106.a):
- 为创建的人物
target_character添加持续终身的修正chi_artistic_master_of_the_qing_dynasty。 - 若存在主流文化,则为其添加
cultural_influence_mild_bonus(文化影响力轻度增益)和cultural_tradition_mild_bonus(文化传统轻度增益)。 - 将人物
target_character移动至触发国。 - 社会价值观
individualism_vs_communalism向“个人主义”方向发生巨大转变 (societal_value_huge_move_to_right)。
- 为创建的人物
- 选项 B (flavor_chi.106.b):
- 静默处决创建的人物
target_character。 - 社会价值观
individualism_vs_communalism向“集体主义”方向发生巨大转变 (societal_value_huge_move_to_left)。 - 社会价值观
outward_vs_inward向“内敛”方向发生巨大转变 (societal_value_huge_move_to_left)。
- 静默处决创建的人物
背景介绍: 此事件模拟了清初(顺治至康熙年间)一位来自江南地区、才华横溢的画家被朝廷发现并可能招揽的情景。该人物精通绘画,其文化背景(吴文化、三教信仰)和市民阶层身份,代表了明末清初江南士绅与艺术精英的典型形象。玩家的选择将影响朝廷对个人艺术才华的推崇程度,并深刻塑造国家在个人与集体、开放与内敛之间的文化价值取向。
完整事件代码:
flavor_chi.106 = {
type = country_event
title = flavor_chi.106.title
desc = flavor_chi.106.desc
historical_info = flavor_chi.106.historical_info
fire_only_once = yes
dynamic_historical_event = {
tag = CHI
from = 1650.1.1
to = 1685.1.1
monthly_chance = 3
}
trigger = {
is_qing_china = yes
}
illustration_tags = {
10 = happy
10 = interior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
create_character = {
first_name = name_hui12
last_name = name_wang
adm = { 25 100 }
dip = { 25 100 }
mil = { 25 100 }
artist = artist_type:painter
artist_skill = { 0.25 0.9 }
birth_date = 1632.3.6
birth_location = location:changshu
culture = culture:wu_culture
religion = religion:sanjiao
estate = estate_type:burghers_estate
save_scope_as = target_character
create_in_limbo = yes
}
ruler_or_regent ?= {
save_scope_as = target_character2
}
}
option = {
name = flavor_chi.106.a
scope:target_character = {
add_character_modifier = {
modifier = chi_artistic_master_of_the_qing_dynasty
years = -1
}
}
culture ?= {
add_cultural_influence = cultural_influence_mild_bonus
add_cultural_tradition = cultural_tradition_mild_bonus
}
scope:target_character = { move_country = root }
change_societal_value = { type = individualism_vs_communalism value = societal_value_huge_move_to_right }
}
option = {
name = flavor_chi.106.b
hidden_effect = {
kill_character_silently = scope:target_character
}
change_societal_value = { type = individualism_vs_communalism value = societal_value_huge_move_to_left }
change_societal_value = { type = outward_vs_inward value = societal_value_huge_move_to_left }
}
}