flavor_chi.104 清初艺术大师
时间范围:1620.1.1 - 1665.1.1(每月 3% 概率触发)
触发条件:
- 国家为
is_qing_china = yes(即扮演清朝中国)。
关键效果:
-
选项 A (flavor_chi.104.a):
- 为创建的人物
target_character添加持续终身的修正chi_artistic_master_of_the_qing_dynasty。 - 如果国家有主流文化,则为其添加
cultural_influence_mild_bonus(文化影响力轻度增益)和cultural_tradition_mild_bonus(文化传统轻度增益)。 - 将人物
target_character移动至触发国。 - 社会价值观
individualism_vs_communalism向“个人主义”方向发生巨大转变 (societal_value_huge_move_to_right)。
- 为创建的人物
-
选项 B (flavor_chi.104.b):
- 静默处决创建的人物
target_character。 - 社会价值观
individualism_vs_communalism向“集体主义”方向发生巨大转变 (societal_value_huge_move_to_left)。 - 社会价值观
outward_vs_inward向“内敛”方向发生巨大转变 (societal_value_huge_move_to_left)。
- 静默处决创建的人物
背景介绍: 此事件模拟了清初(17世纪上半叶)一位杰出艺术家的登场。在明清鼎革之际,新的统治者面临着如何整合前朝文化精英、塑造自身文化正统性的挑战。事件中的艺术家(以王鉴为原型)代表了江南地区的文化传承,其命运取决于朝廷对个人才华与文化融合的态度。选项A象征着接纳并利用其才华来提升国家文化影响力,选项B则代表压制个人主义、强化集体与内向的统治策略。
完整事件代码:
flavor_chi.104 = {
type = country_event
title = flavor_chi.104.title
desc = flavor_chi.104.desc
historical_info = flavor_chi.104.historical_info
fire_only_once = yes
dynamic_historical_event = {
tag = CHI
from = 1620.1.1
to = 1665.1.1
monthly_chance = 3
}
trigger = {
is_qing_china = yes
}
illustration_tags = {
10 = happy
10 = interior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:nobles_estate }
create_character = {
first_name = name_jian4
last_name = name_wang
adm = { 25 100 }
dip = { 25 100 }
mil = { 25 100 }
artist = artist_type:painter
artist_skill = { 0.25 0.9 }
birth_date = 1598.12.5
birth_location = location:kunshan
culture = culture:wu_culture
religion = religion:sanjiao
estate = estate_type:burghers_estate
save_scope_as = target_character
create_in_limbo = yes
}
ruler_or_regent ?= {
save_scope_as = target_character2
}
}
option = {
name = flavor_chi.104.a
scope:target_character = {
add_character_modifier = {
modifier = chi_artistic_master_of_the_qing_dynasty
years = -1
}
}
culture ?= {
add_cultural_influence = cultural_influence_mild_bonus
add_cultural_tradition = cultural_tradition_mild_bonus
}
scope:target_character = { move_country = root }
change_societal_value = { type = individualism_vs_communalism value = societal_value_huge_move_to_right }
}
option = {
name = flavor_chi.104.b
hidden_effect = {
kill_character_silently = scope:target_character
}
change_societal_value = { type = individualism_vs_communalism value = societal_value_huge_move_to_left }
change_societal_value = { type = outward_vs_inward value = societal_value_huge_move_to_left }
}
}