flavor_chi.103 清初艺术大师
时间范围:1660.1.1 - 1690.1.1(每月 3% 概率)
触发条件:
- 国家是
is_qing_china = yes(即扮演清朝中国)。
关键效果:
-
选项 A (flavor_chi.103.a):
- 为创建的人物
target_character添加持续终身的修正chi_artistic_master_of_the_qing_dynasty。 - 为当前文化添加
cultural_influence_mild_bonus(文化影响力轻度增益)和cultural_tradition_mild_bonus(文化传统轻度增益)。 - 将人物
target_character移动至玩家国家。 - 社会价值观
individualism_vs_communalism大幅向右移动(个人主义方向)。
- 为创建的人物
-
选项 B (flavor_chi.103.b):
- 历史选项:
historical_option = yes - 静默处决创建的人物
target_character。 - 社会价值观
individualism_vs_communalism和outward_vs_inward均大幅向左移动(集体主义与内向方向)。
- 历史选项:
背景介绍: 此事件模拟了清初(顺治至康熙年间)一位杰出的艺术家被朝廷发现并可能受到重用的历史情境。事件创建了一位出生于1592年、来自昆山、具有吴文化背景和画家天赋的人物。玩家作为清朝统治者,面临选择:是接纳这位艺术大师,利用其才华提升国家文化影响力并推动社会趋向个人主义;还是拒绝其影响,维持传统的集体主义与内向的社会价值观,这反映了清初在文化政策与社会治理上的潜在抉择。
完整事件代码:
flavor_chi.103 = {
type = country_event
title = flavor_chi.103.title
desc = flavor_chi.103.desc
historical_info = flavor_chi.103.historical_info
fire_only_once = yes
dynamic_historical_event = {
tag = CHI
from = 1660.1.1
to = 1690.1.1
monthly_chance = 3
}
trigger = {
is_qing_china = yes
}
illustration_tags = {
10 = happy
10 = exterior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
create_character = {
first_name = name_shi.name_min
last_name = name_wang
adm = { 25 100 }
dip = { 25 100 }
mil = { 25 100 }
artist = artist_type:painter
artist_skill = { 0.25 0.9 }
birth_date = 1592.3.12
birth_location = location:kunshan
culture = culture:wu_culture
religion = religion:sanjiao
estate = estate_type:burghers_estate
save_scope_as = target_character
create_in_limbo = yes
}
ruler_or_regent ?= {
save_scope_as = target_character2
}
}
option = {
name = flavor_chi.103.a
scope:target_character = {
add_character_modifier = {
modifier = chi_artistic_master_of_the_qing_dynasty
years = -1
}
}
culture ?= {
add_cultural_influence = cultural_influence_mild_bonus
add_cultural_tradition = cultural_tradition_mild_bonus
}
scope:target_character = { move_country = root }
change_societal_value = { type = individualism_vs_communalism value = societal_value_huge_move_to_right }
}
option = {
name = flavor_chi.103.b
hidden_effect = {
kill_character_silently = scope:target_character
}
change_societal_value = { type = individualism_vs_communalism value = societal_value_huge_move_to_left }
change_societal_value = { type = outward_vs_inward value = societal_value_huge_move_to_left }
}
}