flavor_chi.101 清初艺术大师
时间范围
1660.1.1 - 1690.1.1,每月 3% 概率触发。
触发条件
- 国家是 大清中国 (
is_qing_china = yes)。
关键效果
选项 A (flavor_chi.101.a):
- 为事件创建的人物 恽寿平 添加持续终身的修正
chi_artistic_master_of_the_qing_dynasty。 - 如果国家拥有主流文化,则获得 文化影响力轻微加成 和 文化传统轻微加成。
- 将人物 恽寿平 移动至本国。
- 社会价值观 精神主义 vs 人文主义 大幅向左移动(偏向人文主义)。
选项 B (flavor_chi.101.b):
- (隐藏效果)处决 人物 恽寿平。
- 社会价值观 精神主义 vs 人文主义 大幅向右移动(偏向精神主义)。
- 社会价值观 外向 vs 内向 大幅向左移动(偏向外向)。
背景介绍
此事件模拟了清初(康熙年间)著名画家恽寿平(恽南田)的登场。恽寿平出生于江苏宜兴,是“清初六家”之一,以其没骨花卉画闻名。事件反映了清朝初期在巩固统治的同时,文化艺术领域的发展与朝廷对人才的态度选择。选项A代表接纳并推崇这位艺术大师,推动人文艺术发展;选项B则代表以更为保守或务实的立场处理,可能反映了对非正统文化影响的压制或对实用主义的侧重。
完整事件代码
flavor_chi.101 = {
type = country_event
title = flavor_chi.101.title
desc = flavor_chi.101.desc
historical_info = flavor_chi.101.historical_info
fire_only_once = yes
dynamic_historical_event = {
tag = CHI
from = 1660.1.1
to = 1690.1.1
monthly_chance = 3
}
trigger = {
is_qing_china = yes
}
illustration_tags = {
10 = happy
10 = interior
}
immediate = {
event_illustration_estate_effect = { foreground = estate_type:burghers_estate background = estate_type:burghers_estate }
create_character = {
first_name = name_shou.name_ping
last_name = name_yun4
adm = { 25 100 }
dip = { 25 100 }
mil = { 25 100 }
artist = artist_type:painter
artist_skill = { 0.25 0.9 }
birth_date = 1633.5.11
birth_location = location:yixing
culture = culture:wu_culture
religion = religion:sanjiao
estate = estate_type:peasants_estate
save_scope_as = target_character
create_in_limbo = yes
}
ruler_or_regent ?= {
save_scope_as = target_character2
}
}
option = {
name = flavor_chi.101.a
scope:target_character = {
add_character_modifier = {
modifier = chi_artistic_master_of_the_qing_dynasty
years = -1
}
}
culture ?= {
add_cultural_influence = cultural_influence_mild_bonus
add_cultural_tradition = cultural_tradition_mild_bonus
}
scope:target_character = { move_country = root }
change_societal_value = { type = spiritualist_vs_humanist value = societal_value_huge_move_to_left }
}
option = {
name = flavor_chi.101.b
hidden_effect = {
kill_character_silently = scope:target_character
}
change_societal_value = { type = spiritualist_vs_humanist value = societal_value_huge_move_to_right }
change_societal_value = { type = outward_vs_inward value = societal_value_huge_move_to_left }
}
}