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flavor_cas_rio_salado.7 托德西利亚斯修道院

时间范围:1337.1.1 - 1360.1.1(每月 20% 概率)

触发条件

  • 国家拥有统治者。
  • 国家拥有瓦拉多利德(valladolid)地区。
  • 国家拥有变量 won_battle_of_rio_salado

关键效果

  • 选项 A(历史选项)
    • 消耗一定数量的金币。
    • 在瓦拉多利德地区创建一件艺术品:
      • 类型:纪念碑(monument)
      • 标识符:palace_monastery_of_santa_clara
      • 品质:78
    • 如果瓦拉多利德地区没有修道院(monastery)建筑,则建造一座。
  • 选项 B
    • 获得少量威望惩罚。

背景介绍: 该事件反映了卡斯蒂利亚(或西班牙)在赢得里奥萨拉多战役后,于14世纪中期在瓦拉多利德地区进行的宗教与文化建设。选择历史选项意味着统治者决定投资建造圣克拉拉宫修道院,这既是一项宗教工程,也是巩固王权、彰显胜利与虔诚的象征。另一选项则代表了放弃这一建设,可能因财政或其他考量,但会付出一定的威望代价。

完整事件代码

flavor_cas_rio_salado.7 = { #Monastery Tordesillas
	hide_portraits = yes
	type = country_event
	title = flavor_cas_rio_salado.7.title
	desc = flavor_cas_rio_salado.7.desc
	
	fire_only_once = yes
	dynamic_historical_event = {
		tag = CAS
		tag = SPA
		from = 1337.1.1
		to = 1360.1.1
		monthly_chance = 20
	}
	
	illustration_tags = {
		10 = happy
		10 = interior
	}

	immediate = {
		event_illustration_estate_effect = { foreground = estate_type:clergy_estate background = estate_type:clergy_estate }

		ruler = {
			save_scope_as = target_ruler
		}
	}

	trigger = {
		has_ruler = yes
		owns = location:valladolid
		has_variable = won_battle_of_rio_salado
	}

	option = {
		name = flavor_cas_rio_salado.7.a
		historical_option = yes

		change_gold_effect = { scale = -1 }
		location:valladolid = {
			create_art = {
				quality = 78
				type = work_of_art_type:monument
				key = palace_monastery_of_santa_clara
			}
			if = {
				limit = {
					NOT = {
						has_building = building_type:monastery
					}
				}
				construct_building = {
					building_type = building_type:monastery
				}
			}
		}
	}

	option = {
		name = flavor_cas_rio_salado.7.b

		add_prestige = prestige_mild_penalty
	}
}