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flavor_cas_por.2 海外金银矿开发

时间范围:1400.1.1 - 1600.1.1,每月 10% 概率触发

触发条件

  • 国家必须拥有统治者或继承人。
  • 满足以下条件之一:
    • 本国拥有至少一个位于首都所在大陆以外的省份,且该省份出产黄金 (goods_gold) 或白银 (silver)。
    • 任意附庸国拥有至少一个位于宗主国首都所在大陆以外的省份,且该省份出产黄金 (goods_gold) 或白银 (silver)。

关键效果

  • 选项 A (flavor_cas_por.2.a)
    • 实施政策:royal_fifth_law (王室五一税)。
    • 增加年度黄金收入:+0.25。
  • 选项 B (flavor_cas_por.2.b)
    • 增加声望:prestige_mild_bonus (少量声望奖励)。

背景介绍: 在15至17世纪的大航海时代,葡萄牙等欧洲国家在美洲、非洲等海外殖民地发现了大量黄金和白银矿藏。这些贵金属的流入极大地影响了欧洲的经济,引发了价格革命,并为殖民帝国的扩张提供了资金。为了从这些财富中获利,王室通常会设立专门的税收法律,如“五一税”,以确保国家能从殖民地的矿产收入中分得可观份额。此事件模拟了葡萄牙(或符合条件的其他国家)在海外发现贵金属资源后,王室如何应对并从中获取利益的关键决策。

完整事件代码

flavor_cas_por.2 = {
	hide_portraits = yes
	type = country_event
	title = flavor_cas_por.2.title
	desc = flavor_cas_por.2.desc
	image = "gfx/interface/icons/trade_goods/illustrations/icon_goods_silver.dds" #Could be changed with gold or the _default.

	fire_only_once = yes
	dynamic_historical_event = {
		tag = POR
		from = 1400.1.1
		to = 1600.1.1
		monthly_chance = 10
	}

	trigger = {
		OR = { 
			has_ruler = yes
			has_heir = yes
		}
		OR = {
			any_owned_location = {
				continent != root.capital.continent
				OR = {
					raw_material = goods:goods_gold
					raw_material = goods:silver
				}
			}
			any_subject = {
				any_owned_location = {
					continent != root.capital.continent
					OR = {
						raw_material = goods:goods_gold
						raw_material = goods:silver
					}
				}
			}
		}
	}

	immediate = {
		unlock_policy_effect = {
			type = royal_fifth_law
		}
		ruler_or_heir_if_regent = {
			save_scope_as = target_character
		}
		random_owned_location = {
			limit = {
				continent != root.capital.continent
				OR = {
					raw_material = goods:goods_gold
					raw_material = goods:silver
				}
			}
			save_scope_as = target_location
		}
		random_subject = {
			limit = {
				any_owned_location = {
					continent != root.capital.continent
					OR = {
						raw_material = goods:goods_gold
						raw_material = goods:silver
					}
				}
			}
			random_owned_location = {
				limit = {
					continent != root.capital.continent
					OR = {
						raw_material = goods:goods_gold
						raw_material = goods:silver
					}
				}
				save_scope_as = target_location
				random_pop = {
					save_scope_as = target_pop
				}
			}
		}
		scope:target_location.raw_material = {
			save_scope_as = target_goods
		}
	}

	option = {
		name = flavor_cas_por.2.a
		
		add_policy = policy:royal_fifth_law

		add_yearly_gold = 0.25
	}

	option = {
		name = flavor_cas_por.2.b
		
		add_prestige = prestige_mild_bonus
	}
}